Any chance that those who bought the game here receive a Steam key with the updated game or is this version going to be updated as well?
MySoulToTake
Recent community posts
I am not an American by the way. Healthcare where I come from is not considered a luxury but a right or at least one the citizens should have, if they work and pay their taxes their entire lifes. Assuming is the beginning of not understanding, and again, I did not assume where you are from, since it doesn't matter. Luxuries and necessities do not change meaning regardless of where you are, again, you should look it up; it's a universal rule, that, everything that doesn't directly affect your survival are luxuries. And putting words in my mouth is also not the way. I never stated that creators are less deserving of a good life and shouldn't be paid for their work, what I said and I will repeat is ,if you ask for a price in something, no matter what, that is the price people are forced to pay. If you want to give more, like a tip, good, if not, one shouldn't be feel ashamed because he didn't give more.
Make an exercise here, a game is 1$, and I pay 1$, I have no more money at all. Am I forced to feel ashamed because I didn't pay more? Then, another thought experiment; a plumer goes to your house and fixes the toilet, asks you for 50$ and latter on returns to your house because you only paid him what he asked. Do you see what I mean?
Again, no amount of semantics will change this. A price is a price, a tip is a tip.
I get what you mean, but, again, I didn't decided. The world did. No amount of semantics and hate will change this. Between bread, water and shelter, where aren't the things I mentioned, luxuries? By the way, luxuries are considered things you buy that don't impact your survival, no matter the price. You cna look it up. Water? Needed for survival? A game, book, phone? No needed, luxuries.
And trying to compare a healthcare professional to a game creator is quite a thing, too.
I get the humor here, but let me be blunt. In my field (healthcare), I would never tell a client: “I believe you should pay me more, just because I feel undervalued.” That would be absurd. I provide a service, the fee is set, and people choose to accept or not. If the pay isn’t enough, you either improve your offering, negotiate within the system, or change profession.
Games, art, music—these are optional luxuries. Nobody asked for a game to exist, and nobody owes extra just because the creator feels underpaid. If someone enjoys a work and chooses to give more, that’s fine, but it shouldn’t be presented as if the audience has a duty to support beyond the price tag. A “reverse sale” is funny as a joke, but when it crosses into entitlement, it risks alienating the very people you want to reach. In the end, value isn’t declared—it’s earned, and people show it by choosing to buy (or not).
David Szymanski's games are usually finished, and on Steam, a platform with a very different refund system than Itch, that apparently has none. Amazes me that you complained about these "people", being those the ones who actually paid for the game and didn't had a single update, with a 90% complete chapter two for two years...
If you go to a restaurant, pay up front, and they never bring your food, or a delivery gives you 50% of your order, you will let it pass, because the other 50% was "good enough"?
I.S.B.T.H. slowly became an obsession of mine, as it incorporates two genres I absolutely love; PS1 retro vibes and cosmic horror. Explore a small village on the outskirts of Scotland and find out what hides behind the mist. I haven't finished it yet, albeit it's short run time, not because I don't like it, but, because for some strange reason, I don't want it to be finished. An absolutely perfect game in my opinion, and it runs perfectly well on Steam Deck.
If you want to check how it runs on Steam Deck and my short review of it, press the link below:
Chordosis has to be one of the most moody games I've ever played. Every nook and crany seemed filled to the brim with secrets and unspeakable horrors. I can't recommend it enough and if you like cosmic horror, you should give this one a try, although it's not finished and it has no release date in sight. Unfortunately, my video doesn't make the game justice but seeing that there is also a demo, you can try it for yourself.
If you want to check it for yourself, press the link below:
T.M.R. reminds me a lot of Penumbra and Amnesia, in the way the puzzles work. This a very impressive demo made by 2 developers. The history is interesting and leaves you with a sense of dread.
I admit I rather enjoy the game without enemies, when it focuses on environmental history telling rather than another hide and seek esque gameplay.
Overall, very recommended and you can can see how it runs on Steam Deck by pressing the link below:
Lorraine is a gothic rock or penny dreadful turned into videogame form. A game I've been looking for and never knew it actually existed. I loved it so much that the prospect of it ending so shortly made me not want to finish it. Gorgeously looking, if you ever wondered what would be like to play on Edgar Allan Poe or Mary Shelley novel, this is the game for you.
It also runs perfectly on Steam Deck as you can see by pressing the link below:
Rental can only he described as a mixture between Animal Crossing and Silent Hill. Although this sounds weird, it works perfectly well. The ominous vibes of a horror game blended together with the cuteness of an anthropomorphic character will make you crave for more. Original, short and free. No reason to not give it a try.
If you want to check how it runs on Steam Deck just press the link below:
Closing Doors is a novel idea and has the name says, your only objective is to close doors. To tell more of it will be to spoil it, and due to it's rather short nature, you better off playing it. Recommended and would love to see what else is coming. The devs also have an upcoming game on Steam so you can wishlist it. If you want to check how it runs on Steam Deck just press the link below:
T.B.I. is...different. Hard to categorise besides a trip into cosmic horror and dread. The visuals are a mixture of retro with weird, nightmare inducing strokes of mastery. Absolutely recommended for lovers of indie games and runs perfectly well on Steam Deck as you can see by pressing the link below:
South of Hell is a short indie horror, set in a gas station, one of the most used settings for horror games in 2023...Explaining the history would be spoiling the game, and since it's short, you won't have to wait too long until the credits roll. My only problem with it is the initial sequence in the dining, since it seems to drag out for far longer than it should have.The game runs fairly well on Steam Deck as you can see by pressing the link below:
ROT is based on the Youtube short movie with the same name, by Corridor. Clearly and since this is also mentioned, based on Silent Hill, ROT is a love letter to one of the greatest games of all time; creepy, eery and cryptic. An absolute recommendation of a short game and movie. Runs perfectly well on Steam Deck as you can see by pressing the link below:
Westwich Castle will certainly remind you of the first Ammesia game by Frictional Games. This is indeed a great presentation, and one that you absolutely have to try, if you enjoy a creepy and eerie atmosphere. The castle, although not gigantic, can give a labyrinthine sense of grandeur, where each room hides a dark secret waiting to jump on you. Recommended, as are all this devs games. If you want to check how it runs on Steam Deck just press the link below: