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My Mate Dave

13
Posts
11
Following
A member registered Oct 08, 2022

Recent community posts

Really enjoyed this one—super creative and genuinely creepy. Great work!

Didn’t expect this to creep me out so much. Starts off normal, then the calls get really weird. Simple idea done really well—loved it.

I really enjoyed playing this—such a cool and unique idea. The different games inside the arcade kept things interesting, and the atmosphere was genuinely creepy in the best way. You’ve built something really memorable here, great job!

I went into Ovation expecting a chill “fix-the-stage-and-go-home” kind of night… and instead got slowly dragged into one of the most unsettling atmospheres I’ve played in a while.

The way you turned simple, everyday tasks like sound checks and system repairs into something genuinely tense is seriously impressive. There’s this constant feeling that something is just slightly off… like the building itself is watching you work. No cheap tricks, just pure creeping dread.

The environment design is fantastic too — the abandoned opera house feels alive in the worst possible way. The lighting, the sound design, the subtle shifts in atmosphere… it all builds into something that sticks with you long after you stop playing.

If I had one piece of feedback, I’d love to see even more interactive moments or unexpected events layered into the routine tasks to push the tension even further. You’ve already nailed the vibe — now it’s just about turning that dial to maximum nightmare.

Overall, this was an incredibly immersive psychological horror experience, and I’m excited to see where you take it next.

👏 Amazing work — you’ve officially made me scared of doing my job.

This one… is pure atmosphere in the BEST way possible.

You managed to make something feel both peaceful and deeply unsettling at the same time, which is honestly impressive. The snowy forest, the need to stay warm, and slowly gathering matches creates this quiet tension that just keeps building. It’s not loud horror… it’s that “something feels wrong and I don’t know why” kind of horror 👀

And the cat companion? Such a cool touch. It adds this strange sense of comfort, but also makes you question everything… like, should I trust this little guy or am I being led somewhere I shouldn’t go?

The whole experience feels very unique and memorable, especially with the focus on survival mechanics and atmosphere instead of constant jumpscares.

If I had one note, I’d say the ending left me wanting just a bit more payoff or explanation—not necessarily full answers, but something extra to really stick the landing.

Overall though? Super creative, super immersive, and seriously well done. This one lingers in your head like cold air in your lungs 🥶

Okay… missing the last bus should NOT be this terrifying 😭

You absolutely nailed the atmosphere here. The quiet, empty setting slowly turns into this suffocating feeling like something is just out of sight the entire time. It’s the kind of horror that creeps up on you instead of screaming in your face… and honestly, that makes it worse.

The multiple endings are a huge standout. It gives the game replay value and makes every decision feel important, which I love. I immediately wanted to go back and see what I missed.

If I had one suggestion, I’d say maybe add a bit more buildup or interaction early on just to stretch that tension even further before things escalate. But even as it is, it works really well.

Overall, super solid experience. Simple concept, executed in a really effective and unsettling way. Definitely one of those games that sticks in your head after you’re done 👀

I THOUGHT THIS WAS JUST A NORMAL JOB… WHY IS HE STARING AT ME THROUGH THE WINDOW?! 😨

Be honest… would YOU buy that item or nope out instantly? 👀👇

Also… did you notice what happened when the lights went out… or am I just losing my mind already??

🔥 Drop a comment with the creepiest moment
👍 Like if I should NEVER work night shifts again
🔔 And subscribe if you want more horror that slowly destroys my sanity

Trust nothing. Question everything.

…I’m not going back there. 😅

Alright… be honest.

If you saw this clown in your garden at night… are you checking it out… or locking the doors and pretending you don’t exist? 😅

This game actually got under my skin more than I expected. The way it slowly creeps into your head… yeah, I’m not sleeping tonight.

👇 Drop your choice below: 🔴 Investigate the clown 🟢 Ignore it and survive

Also — there are TWO endings…  👀

Don’t forget to like if this creeped you out and subscribe for more horror chaos! 🔥

Hey dev! 👋

I just played Psycho Inn and WOW… you absolutely nailed that classic slasher vibe. The whole “run-down roadside hotel where something is very wrong” atmosphere felt like stepping straight into a 70s horror movie — and I mean that in the best way possible. 🩸🏨

The tension builds really well for a short experience, and that constant feeling of “something’s watching me” had me second-guessing every corner I turned. Also… that killer? Yeah, I’m not sleeping tonight. Thanks for that. 😅

If I had one bit of feedback, I’d love to see this expanded even further — maybe more rooms to explore, deeper lore about the hotel, or even multiple endings depending on your choices. There’s definitely a bigger nightmare hiding in here.

Awesome work — seriously excited to see what you make next! 🔥

Hey dev 👀

First off… I did NOT feel safe playing this. So congrats, you absolutely nailed the horror atmosphere. 🫠

Tales After Midnight: The Neighbor is seriously unsettling in the best way. The slow build, the realism, the way the tension just creeps in and refuses to leave… it felt way too believable. That “something isn’t right” feeling stuck with me the entire time.

The neighbor concept is genius. No monsters, no over-the-top chaos… just pure psychological dread. The kind that makes you check your windows at 2AM like a paranoid raccoon guarding snacks.

If I had one tiny suggestion, I’d love to see even more interactions or subtle variations with the neighbor to crank the tension up even further. But honestly, for a short experience, this was incredibly effective.

You’ve got something special here. I’m officially suspicious of ALL my neighbors now. 👍

Can’t wait to see what nightmare you drop next…


Hey! Just wanted to say the vibe of The Plant Shop is seriously something special 🌿👁️

That mix of cozy plant crafting and slow-burn horror is insanely effective. You lull me into thinking I’m just watering plants and helping customers… and then suddenly I’m questioning every shadow in the shop 😅

The atmosphere, especially the late-night setting and the subtle creepiness with the curse, really stands out. I’d love to see even more eerie events or unexpected interactions as the shop grows—those moments are GOLD.

Overall, this demo hooked me fast and left me wanting more (and slightly afraid of houseplants now). Can’t wait to see where this goes 👀🌱


Huge shoutout to the developer of Lonesome Town 👏

You’ve created something seriously unsettling in such a short experience. The atmosphere, the strange locations, and that constant feeling of “something is wrong here” hit HARD. This is exactly the kind of psychological horror that sticks with you after the game ends.

If you see this, just know… you absolutely nailed the vibe. Also… respectfully… WHAT WAS THAT?! 😭

Everyone go support the developer and show some love for indie horror — this is where some of the creepiest, most creative games come from.



Really cool concept here 👀 The PSX-style visuals mixed with the ritual mechanics create a super tense atmosphere without needing jump scares everywhere.

As a player, the step-by-step ritual felt great, but I’d love to see: • More branching outcomes based on small choices

• Extra environmental storytelling in the manor

• Slightly longer buildup before the final decision to deepen the emotional hit

The core idea of hunger, guilt, and desperation driving the ritual is seriously strong. With a bit more expansion, this could hit even harder.

Awesome work — curious to see where this goes next 🔥