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mvthilde

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A member registered Feb 18, 2019 · View creator page →

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Thank you ! 

Yeah we need to work on the switching process! 

Thank you very much for your feedback ! 

Thank you for your feedback ! 

We did think about the layers order, but way too late, and didn't have time to really think about it. That's definitely something we want to improve !
Thanks for your advice on the pause layer, we'll think about it. We'll work on the tutorial part as well, we're still newbies for the most part ahah, we still have a lot to learn.

I'm glad you liked our idea though :) 

I really like the art style !

The idea is cool, the rotation is a bit disorienting at first, but when you get the hang of it, it becomes really satisfying. I think it's really cool to see the rest of the level in the background.

Good job !

I really liked your game. 

I think it's beautifully made, and the idea is original. There's a really nice feel to it once you get the hang of it and the right timing to grow or shrink. The only thing is, at some points, when you grow too much, you can't see the rails anymore. Maybe a view juste bit higher or further away from the asteroid could allow to see the rails longer.

 But it's beautifully made, great job :) 

Ours is in 3D kinda pixel artsy ! 

https://itch.io/jam/gmtk-2019/rate/462269



We made a cute little astronaut fighting space monsters 

https://itch.io/jam/gmtk-2019/rate/462269



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Come play our game ! 
We're a team of 3 French students, we made a shooter where you can only see one layer of information at a time ! 

Don't play on your browser though, download the game. Our WebPlayer is broken because of the crash.

Let us know what you think :)

https://itch.io/jam/gmtk-2019/rate/462269



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Thank you for your comment !
also thank you for your idea of the single button for each layer, we might try it ! although it was part of our idea to only have one button to switch from a layer to an other to create a new  challenge. We're probably going to test several options for this layer switching thingy.

We've already talked aout polishing all of the visual aspect and the UI. We were short on time for all of these little things, but we're definitely going to polish it. We're stil at our firsts game Jams ! ( second for me, first for Itchig0 and a bit more for Romain ), we still have a lot to learn, so thanks a lot for your feedback, it'll be useful :)