🤑 Indie game store🙌 Free games😂 Fun games😨 Horror games
👷 Game development🎨 Assets📚 Comics
🎉 Sales🎁 Bundles

Muto

5
Posts
2
Topics
2
Following
A member registered Mar 01, 2016 · View creator page →

Recent community posts

Although this is completely irrelevant to the topic, that is still a very interesting, fancy link. But I'll probably never use that site sorry.

Hm, actually I got absolutely nothing back from that command.

Also I tried starting Itch again today & it works, so that's nice. Although I wish the solution to this problem was clear, it's okay though. Thanks anyway, Amos!!

One day I tried to start my Itch desktop app, but the login failed, providing the error:

Error: net::ERR_NO_SUPPORTED_PROXIES
    at ClientRequest.req.on (/usr/lib/itch/resources/app.asar/appsrc/util/net.ts:118:14)
    at emitOne (events.js:96:13)
    at ClientRequest.emit (events.js:188:7)
    at URLRequest._emitRequestEvent (/usr/lib/itch/resources/electron.asar/browser/api/net.js:89:32)


At first I thought it was my VPN service, but even after disabling it I still get the error.

I'm ashamed to say I have no idea what all this means, I just want to be able to log in, is all.

(Ubuntu GNU Linux, 64-bit, GNOME 3, hope this helps, and I hope someone can help)

Thanks, Amos! Actually I think it was a missing library, the logFile outputed 2 missing "Modules" (canberra-gtk-module and atk-bridge), so I just installed those, after that every 32-bit game worked flawlessly, thank you again!!

Thank you, Leafo! The ldd list helped me a lot, after grabbing a few extra libraries, the game would start, but then it would crash after the "made with Unity" screen (Amos' solution fixed that, though). Thank you again!

Things I've tried:

sudo apt update && sudo apt upgrade
sudo dpkg --add-architecture i386
sudo apt install
libglu1-mesa:i386
libxcursor1:i386
libglut-mesa
libglu1-mesa
libxrandr-dev
libxrandr-dev:i386
libxrandr2:i386
libgl-dev:i386
lib32z1 libc6-i386
libglfw3:i386
libx11-dev:i386
libgl1-mesa-dev:i386
libglu1-mesa-dev:i386
libgtk2.0-0:i386
libidn11:i386
libglu1-mesa:i386
libxmu6:i386
libpangox-1.0-0:i386
libpangoxft-1.0-0:i386


The detail worth noticing is the :i386 specification. The list was just taken from my BASH history, so some of these might not work for you.

(every library in a single 'sudo apt-get install' command:)

sudo apt install libglu1-mesa:i386 libxcursor1:i386 libglut-mesa libglu1-mesa libxrandr-dev libxrandr-dev:i386 libxrandr2:i386 libgl-dev:i386 lib32z1 libc6-i386 libglfw3:i386 libx11-dev:i386 libgl1-mesa-dev:i386 libglu1-mesa-dev:i386  libgtk2.0-0:i386 libidn11:i386 libglu1-mesa:i386 libxmu6:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386

update, upgrade and reboot your machine. I hope this helps someone, and I hope someone can help me, as I am able to get to the "set graphics" screen, but the game doesn't start yet.

I've been trying all day to run a 32 bit video game on my 64 bit Debian (Ubuntu) system. Does anyone know which libraries I need to install? Thank you in advance!


An example (from trying to play "Sacramento"):

An error occurred while launching Sacramento

Error: killed by signal SIGABRT

If I try running the file in my ~/.config/itch/apps/Sacremento file with ./Sacremento_Linux.x86 it just spits out a bunch of outputs about joysticks and then says Aborted (core dumped)

(Also when trying to run manually, a black window flashes and goes away, so it's trying to run the game, but it crashes as soon as it tries, or maybe it's not crashing, and I'm missing a library needed to keep the window open?)