Hey ! thanks for the constructiv criticim!
FIrst the bone are indeed already tied to the number of kill you make, although it's not very visual that you retrieve the bodies at the end of the day.
For the spam of spells, we're supposed to already have a mechanic limiting that : the brain (mental energy bar) which act as a mana bar and health bar at the same time. But you're right to point that out bc it's the balancing of a spell mana cost that is kinda off and let you spam spells as if they were free of charge.
It's pretty much the same with leveling, we could fix the issue by making the upgrades "cost" exponentially or at least be more expensive each time you get one.
So thank you again for your review, the point you cited are defintely things we want to work on.
Unfortunatly, for the optimisation we cannot do much as this would require some pretty big work :( . Very sorry it coudn't run well on your Vm. The most recent version works good enough on my shitty windows (start to lag by 200 units).
Munac
Creator of
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Hey! For the build item, they are different depending of which upgrade you have bought : one is a tower that attract human, one an archer tower, one explosives and one is a bumper which push humans in a direction (probably the one you encountered!)
For the big undead monster, we kinda already have one !! xD If you take the right upgrade in the book you can unlock a "giant" skeleton which is pretty big and powerfull!
hope it helps !
extremely funny introduction! The music is also realy cool but i think the gameplay could have some upgrades to make it more challenging and fun. (does the suspicion stat actually do something?) maybe I would put a limit of the number of tombs you can open per day. Or make it gambl-ier by replacing the number by percentage of chance.
Nice job anyway !
this is INCREDIBLE !!!! I love it, to the plot, the art, the world building , the way characters mouths open and OMG the dialogues, these are soo good it totally catch the vibe of lucas art games goofy dialogues and the whole game transpire authenticity of old point and click. I'm looking a lot forward to the full realease !! much love <3 <3