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Mufado

96
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1
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A member registered Oct 02, 2023 · View creator page →

Creator of

Recent community posts

Very cool! Super fun idea.

I had some problems with the cards at the beginning, it was kinda glitch some times, but not a huge problem. Sometimes the card just didn't work on the dungeon at the first time I drag it, but not a big problem too, since I could just try dragging again (don't know why this was happening).

It was kinda frustrating fighting the Skeletons in the combat rooms. I always tried to dodge their attacks, but seems it to be undodgeable. 

Other thing that I think would be great is to have give more cards to the player, lets say at least one per turn. I had to lose one action just to get a card per turn. One of the things that make card games fun is that the player have a good amount of options in its hand to choose one, so I guess it's is definitively a good idea to increase the player cards somehow.

Very cool! Super fun idea.

I had some problems with the cards at the beginning, it was kinda glitch some times, but not a huge problem. Sometimes the card just didn't work on the dungeon at the first time I drag it, but not a big problem too, since I could just try dragging again (don't know why this was happening).

It was kinda frustrating fighting the Skeletons in the combat rooms. I always tried to dodge their attacks, but seems it to be undodgeable. 

Other thing that I think would be great is to have give more cards to the player, lets say at least one per turn. I had to lose one action just to get a card per turn. One of the things that make card games fun is that the player have a good amount of options in its hand to choose one, so I guess it's is definitively a good idea to increase the player cards somehow.

Cool! I'm not pretty good at recognizing good art, but I liked the different style. The water demon is my favorite.

Not sure if its a good feedback, but I think the shape of the most of them are a bit weird, don't know why and maybe it's just my thought. I think have a good shape though.

I see. Thanks for the feedback.

Since we won one of the prizes for Playroom category, we'll continue developing the game, so your feedback will help us for sure.

Incredible that this was done in only 10 days, congrats. Very fun game!

Pretty cool! The rotation is kinda hard, but I had some fun.