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MsWonderMom

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A member registered 3 days ago

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Only mildly addictive ;-) 
There are certainly some things that I'd like to change, but it's fine tuning things like being able to click my mouse to unpause or making sure the upgrades match terrains that are already unlocked. There were also things that weren't obvious to me at first (like mushrooms being worth more) but those discoveries were part of the fun. 

Great game! I'd play it again

haha - glad you enjoyed it :-) 

Unfortunately, I am unable to play as the game size is larger than my screen size.  I'll have to try again from a different computer. 

I should be fired - productivity is at an all time low and I stashed a TPS report in the fridge... but at least I had the sense to hold onto my important documents... after leaving them behind once or twice. 
Could use some tuning with the dialog / inspect furniture, but over all a fun game! 

Cute game 
I really struggled with the jumping (I starved to death a lot)

I think I am embarrassed by how many bricks have been romanced... 

It takes a couple of rounds to get the hang of what's going on. 
Thanks for playing!

I see where you were going with it. There were several mini games that I struggled to figure out what to do. (Which, I get is part of the game). Adding to some of the graphics might help with knowing what to do. Audio would also really add to the experience.  
I hope you have time to finish it up - it's a perfectly overwhelming game! 

It's a cute little game. I would have liked to be able to fight back rather than just avoid (aside from parring) 

How does a chicken obtain a shield? and why are they attacking me, a chicken?  haha 
This is a fun game - you did a good job with it. I really like the audio, it fits perfectly 

Thanks it was fun to make :-) 

SO CUTE! He's pretty quick for a slug, but I'm glad I could get over to the number I needed in time :-) 

Even if I wasn't very good, it's a fun game! 

Unfortunately, my screen size is smaller so the edges clipped - I think I might have done better if I could see to the edges. That said, the game seems to be well put together (and I'm grateful for those bombs!) 

I love your art! (even if there are a few unfinished scenes) 
This was cute and fun / infuriating

(Our game also had mini games with similar mechanics)  

Really well executed! You did a great job of introducing new elements without having to explain what they were or how to use them. 

Cute idea. The mechanics didn't always work in order to be able to serve the smoothie in time. 

Unfortunately, the edges were cut off (my screen ratio must be different).  But I was able to figure out what to do.
How to use the x-ray was not obvious to me at first. Once filled in some of the information that was cut off, I successfully retired :-) 

Buddy... I don't care if you're tired! You've GOTTA pay off this debit...KEEP DIGGING!!! 
Loved this game! I also really liked the ending animation. (I always ended in debt, so I only saw what happens when you lose) 

Excellent! (I was so proud of myself when I finally did it in play testing... And I knew exactly what to do) 

I enjoyed your dungeon game. (even if I do suck at jumps..)  Not many games used negatives for their count downs!! 

I like how your game uses "count down" without a timer. I also like that I get more steps with coffee - it's almost like real life. You did a good job of keeping the early levels simple enough, I haven't gotten far enough to see how hard it gets. The big room needs to have something in it... 

That was cute and fun! 
The cards that added an action didn't entirely make sense to me as I still only had one action per turn (?)  I like the variety of cards / options as you progress to harder levels :-)