I'm not sure if the Post links back to the main Game file, but the second build is now live for Patrons and will be coming here on sunday! please look forward to all the adventures to cum in Vallaki
mrTomatoEsquire
Creator of
Recent community posts
Aww damn I'm sorry that it's difficult, short of redoing the enitre build I don't think that's going to be in the cards for this one, but Ive changed out the font for something I hope is more legible, and with the next build should come a web browser mode that should be playble on phones, so hopefully a handheld version will be a little more accessible <3
yeah sadly to reduce the load on myself with this one it's going to have almost all preset choices, so far though I'm trying to keep it a fairly even split of topping and bottoming on Niccolo's part, of the illustrated scenes incoming I think 4 he tops and 3 more he bottoms, fully understand your feeling tho it always feels like my character in games is stuck doing the opposite of what i hope they would in a scene
So that is correct! where the version info is stored in the actual engine is kind of in an out of the way spot and I always forget to update it and just rename the listed file, 3.02 was just a minor bug patch, but I accidentally switched the mov and webm files again, so unless you ran into a specific bug that obstructed progress with 3.0 or 3.01 there shouldnt be any major differences! but I'll be correcting it tomorrow just for an extra layer of quality control!
I'll work on compiling one soon! since that's been here since the 1.5 build and early 2.0 im not gonna spoiler tag it too much, there's no huge downside but you miss out on some minor different outcomes for choosing the good route, and for choosing the bad route there's a dead end route for duke where following corrupting the priest he has the option to stay in the jail
Thank you SO much for your kind words, there's definitely some notes here I will be sure to keep in mind! I hadn't thought about the font and visual translators, but I think I know how to add a toggle for the font so I'll be sure to do some research on that front! and you are correct I didn't program any sound in, maybe that's something I should run as a community poll! because for fap games in general i find myself muting them haha but maybe a little ambience would be nice too!
again thank you so much, it really does mean a ton that you took the time to post and that you enjoyed the game
This comment is legitimately super kind and means a lot to me!! games like yagworld are 100% a huge inspiration and I'm really glad I get to play around with this stuff! I would love to put some work in on a more like personal interactive style game, one thing I wanted to explore with my patrons was the possibility of like a fire emblem style game with a customizable MC like robin or corrin, but we haven't gone that route yet. Thank you so much for playing and I hope we have great things still to come!
thank you SO much for your thoroughness and it really means a lot that you even went looking for bugs, I hope I've cleared out a few of them hehe, tho shame on you for peaking at the game folders! jk haha a lot of the spicy stuff should now be in there in the 2.0 build and some of those graphical errors I hope I've managed to fix.
As for the big bacon lad, I didn't initially have any further plans, but maybe I'll run some community polls to see what encounters like him people would like to see fleshed out a bit more;)
Apologies I wasn't quite specific enough, It's not actually an APK, I'm considering speaking with a sideloading company for an actual side game, but it should now support in browser html play for mobile devices, specifically should be fine for default safari for iphones and Ipad, as well as a good chunk of mobile web broswers, tho sadly I don't think I can get the android build to work, so while it will be playable from web there, I don't think I can get it to be app ready



