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mrTomatoEsquire

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A member registered Oct 31, 2023 · View creator page →

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I'm not sure if the Post links back to the main Game file, but the second build is now live for Patrons and will be coming here on sunday! please look forward to all the adventures to cum in Vallaki

I have been poking at the progress bar just a little bit here and there over the course of the day while I worked and I've just had so much fun playing the game and can tell it was made with that same fun and excited sentiment

Sorry again boss! If you haven't tried it yet, my Game Dukeporn is fully out and full screen so hopefully that can provide a little comfort

Aww damn I'm sorry that it's difficult, short of redoing the enitre build I don't think that's going to be in the cards for this one, but Ive changed out the font for something I hope is more legible, and with the next build should come a web browser mode that should be playble on phones, so hopefully a handheld version will be a little more accessible <3

Yes!or at least I'm going to try and have a web browser playable build for the next release, that was the original goal with the portrait mode!

heh HEH. HEHEHEHEH absolutely

aaa thank you!!

yeah sadly to reduce the load on myself with this one it's going to have almost all preset choices, so far though I'm trying to keep it a fairly even split of topping and bottoming on Niccolo's part, of the illustrated scenes incoming I think 4 he tops and 3 more he bottoms, fully understand your feeling tho it always feels like my character in games is stuck doing the opposite of what i hope they would in a scene

thanks for letting me know! I'll see if I can find a similar style but more legible

Aaa thanks so much, yeah there's definitely a price paid for speed haha but I hope I make up for it with volume

No audio! by the time I really knew what I was doing with renpy the game had gone so long without it i don't know how i would embrace the whole thing with music or sound

So that is correct! where the version info is stored in the actual engine is kind of in an out of the way spot and I always forget to update it and just rename the listed file, 3.02 was just a minor bug patch, but I accidentally switched the mov and webm files again, so unless you ran into a specific bug that obstructed progress with 3.0 or 3.01 there shouldnt be any major differences! but I'll be correcting it tomorrow just for an extra layer of quality control!

oh Crud I know EXACTLY what it is! one of the nastlier little bits of coding is that i have to keep an eye on video file formats between pc/mac/android, I'll fix that up shortly!

I'll work on compiling one soon! since that's been here since the 1.5 build and early 2.0 im not gonna spoiler tag it too much, there's no huge downside but you miss out on some minor different outcomes for choosing the good route, and for choosing the bad route there's a dead end route for duke where following corrupting the priest he has the option to stay in the jail

there's no audio used! I considered adding some light BG but didn't think it would be much appreciated, I hope its still an awesome experience

thank you so much! I'm glad you enjoyed and I hope this whets people's appetite for little projects like this

thank you thank you! it was a lot of work to learn in the first place, but once I knew what I was doing what took 1000 lines of code only needed like 80, so there's a steep learning curve but we made it work!

Thank you SO much for your kind words, there's definitely some notes here I will be sure to keep in mind! I hadn't thought about the font and visual translators, but I think I know how to add a toggle for the font so I'll be sure to do some research on that front! and you are correct I didn't program any sound in, maybe that's something I should run as a community poll! because for fap games in general i find myself muting them haha but maybe a little ambience would be nice too! 
again thank you so much, it really does mean a ton that you took the time to post and that you enjoyed the game

ahaha Im sorry I couldn't help it, next time for sure I promise the big man's gonna smother ya from the top!

thank you so much! and he definitely will be back ;)

I finally managed to figure out the error in the program, the game should now have a functioning apk file for you to play on android!

I finally managed to figure out the error in the program, the game should now have a functioning apk file for you to play on android!

Apologies! I had to remove the pc download for just a bit to do some filemanagement while loading the android build! it should be back up now!!

This comment is legitimately super kind and means a lot to me!! games like yagworld are 100% a huge inspiration and I'm really glad I get to play around with this stuff! I would love to put some work in on a more like personal interactive style game, one thing I wanted to explore with my patrons was the possibility of like a fire emblem style game with a customizable MC like robin or corrin, but we haven't gone that route yet. Thank you so much for playing and I hope we have great things still to come!

Aaa thank you so much! I hope you enjoy! the '1.5' internal drove me crazy haha, it's in an out of the way spot to update that so I felt awful that the valentines build was mislabeled, but hopefully the proper 2.0 build and the ton of content in it Is worth it even for folks who played wednesday

thank you SO much for your thoroughness and it really means a lot that you even went looking for bugs, I hope I've cleared out a few of them hehe, tho shame on you for peaking at the game folders! jk haha a lot of the spicy stuff should now be in there in the 2.0 build and some of those graphical errors I hope I've managed to fix.

As for the big bacon lad, I didn't initially have any further plans, but maybe I'll run some community polls to see what encounters like him people would like to see fleshed out a bit more;)

You're fine!! I'm working on an additional update right now! it's an unfortunate thing I've discovered that the internal build ID and the namings for files are unlinked so this will be addressed shortly! thank you so much for reaching out

aww thank you so much it means a lot!! I'm glad the vibe and energy I try to bring to the project is being enjoyed, 

thank you for letting me know! I'll be sure to take  comb at the code when I can!

Apologies! I've removed the confusingly labeled old build and added the symbols, It's looking unlikely that we'll have an android build sadly,  the documentation on it keeps leading me to dependency errors and I just do not have the tech know how to resolve it atm

Hello sorry sorry, Bit of a misnomer here, The "Mobile" versions currently just work for the built in browser, I've been trying to get the android versions to work which do install as an app, but no luck yet, apologies for the confusing language 

oh dang! does it work in portrait mode?  just asking might be useful when to know while I look for fixes, and what kind of device? android I think has been a bit of a hurdle

dawww <3

I got some help with reddit, I think what I was misunderstanding was when I was to use "at sprite_highlight" and SpriteFocus

apologies for missing this! I do but just for Patreon

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Hey there, I've been trying to get this working for about two hours now and I even followed the zeil learnings video, is there something I might be missing that's super simple and I'm just being dumb?

Huh! and this is when you try from Web browser on android? that specific issue should be resolved same as it is for IOS, I'll look into it! sorry to hear, I'll try and have it fixed up soon!

Apologies I wasn't quite specific enough, It's not actually an APK, I'm considering speaking with a sideloading company for an actual side game, but it should now support in browser html play for mobile devices, specifically should be fine for default safari for iphones and Ipad, as well as a good chunk of mobile web broswers, tho sadly I don't think I can get the android build to work, so while it will be playable from web there, I don't think I can get it to be app ready

nurturing ;)

thank you so much!