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MrSilverLust

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A member registered Aug 20, 2021 · View creator page →

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I'm not a native speaker. The chapters are usually proofread/edited by a friend, but this takes a lot of time - we can't forget that, in number of words, this game is already bigger than the "The Lord of the Rings: The Two Towers" and "The Return of the King" put together.

So, I thought it was better to release this chapter as is now, and edit it in the next months instead of delaying it even more. Don't let the perfect be the enemy of the good and all that. But it'll get proofread, sooner or later. The previous chapters have also been released more or less like this.

That being said, it's funny that you picked an example that it's correct. Prophylactic moves are a thing in chess. Every professional commentator talks about prophylactic moves all the time. It's the correct term used in the field.

Glad you enjoyed it and thanks for the bug report. You can tell me about them anywhere: here in the comments or in the discord server if you have a discord account.

The summary goal is about Emma, right?  That will be fix in a patch coming in a couple of days. Or is there something else I'm not aware of?

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Yes, the listed price includes all future updates. You just pay once.

I just let patrons "beta-test" an update first to check for bugs, but once everything is fixed (it usually takes 2 days) the update goes live on itch and anyone that already bought the game has access to it.

The next update will be released next month!

Funny you ask about steam because the page was set online just now :D

Just that one, sorry about that :p

Sorry, there won't be any sissification in the game. 

The game is still in early access and is released in chapters. So, no path is completed. Right now, the story stops at the end of chapter 5. It's the same for all paths.

The development of each chapter takes around 4 months. There will be more scenes once chapter 6 is released.

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You need to be on Kim's manly path. For that:

In the conversation with Kim at the café in chapter three, you have to pick the option:

- You have nothing to worry about, just leave me out of it (cunning)

And do have a total amount of manly points superior than sensitive points.

 

Then, at the end of the scene, pick:

- What's in it for me? (cunning)

And then:

- Deal (cunning)

You will then be on Kim's manly path and be able to get the handjob scene in chapter 4 (and more in chapter 5). Check the profile menu to see in which path you are.

I hope that's clear enough.

Yes, you just pay one time.

Sorry for the confusion. This is an old post from April with an old version of the game. That version has since been updated and is not available anymore, making this post outdated.

Right now, the free version is available at:

https://mrsilverlust.itch.io/nothing-is-forever

 If you scroll down, you'll get the option to download the free demo, which is version 0.3.3 and has everything until the end of chapter 3. Basically, it's the next update after the one mentioned in this post.

Good point, for whatever reason I didn’t think about including them in the credits, but I agree that it’d be nice to do it in future updates.

In  the meantime, I did write an open post about all the chess games featured so far in "Nothing is Forever", if you want to have a look.

Yeah, I agree with that. Unfortunately, I didn't develop her as much as I should have until now and she feels a bit hollow in comparison with the other Lis.

But she'll have more screen time and more meaningful interactions with the MC in the future. I hope that helps make up for that.

Not yet, but there will be in future chapters.

Yes, it'll be released on Steam. I'm not yet sure when though, but I probably don't want to release it there in yearly access, just the full game. But nothing is set in stone for now.

Once it's there, I'm planning to give anyone that bought the game here on itch a steam key so they can get everything in one library if they so which. I think that's common practice and should be relatively easy to setup.

Thanks for the kind words. Cheers!

Yes, you missed something. On the top left corner, there's a menu called 'Skills'. You need to open it and buy the skills you want with the points you have got from your choices.

Only after you buy the skills you can unlock the lewd scenes. Each lewd scene will require different skills.

Just a quick note: there isn't or will ever be anything forceful in this game. All sex scenes are fully consensual. Even if both people, like in that scene with Emma, are having sex while angry with each other. 

"If you pick one is the other one off the table for life? Does the game assume you never want that other one?"

It depends. Sometimes yes, sometimes no. The trouble is, some future scenes only make sense if the previous one happened. So, with each kink choice the player may be directed to a given path. Although, I also try to not make this a hard rule so that rejecting a kink you don't like doesn't necessarily exclude you from a girl's path.

This can be tricky sometimes because if a scene (for example Deb's feet scene on chapter 3) is rejected, now I have to write the following scene in chapter 4 differently to take into account whether the scene on chapter 3 happened or not. As you can imagine this can get very complicated quickly.

That being said, I agree that rejecting Deb's feet scene on chapter 3 shouldn't lock you out of her path. That was an oversight on my side, sorry about that. I'll rewrite some scenes a bit differently to allow her lewd scene on chapter 4 to still happen, even if reject her lewd scene on chapter 3. The next patch I make will have this fix. thanks for pointing it out.

As for Emma's kinks, yes each girl has her own kinks and some might be less vanilla than others. I'm aware that, the less vanilla the girls are, the less some players might like them. But I'm okay with that. The goal is that each girl feels like a different  person with their own needs and kinks. As long as each player finds at least one girl they like, it's okay if they don't like them all.

This is just a lewd game where I want to pass the message that it is okay to like whatever weird kink we might have. And if one’s kink is romance, cuddles and happy sex, without any “wild” thing added there, that’s absolutely okay. In fact, the majority of people are into that, and also don’t like all the other more kinky stuff.

Some girls are just at different stage in their relationship with the MC. It’s just difficult to give them all the same screen time and attention, while still progressing the main story forward. 

So, yes, Bri’s first scene only happens at chapter 4, but she (or all the other girls the page banner) will be fully romanceable. I know it’s a bit annoying when our favorite characters don’t get the screen time we’d like to, but, sooner or later, all of them will have their time in the spotlight. 

Each character has several songs that are used in their scenes. And yes, that one is one of Jen's theme songs.

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There's just one scene where three friends smoke weed.

All of those options are on the table and will be further explored in chapter 4, which will be released on itch in a few days (it was released yesterday on Patreon).

I don't want to spoil anything, but there will be different outcomes dependent on your choices on chapter4. The only thing I'll say is that you don't need to be dominant with Jen to have a relationship with her.

You don't need to touch your saves files. But, if you want to know where they are saved, check this info

As for the game files are located where you download them. Just try do delete that folder and make the download again from this page. 

You can even just download the game again from this page and try to start it from the freshly downloaded folder that shouldn't have any corrupted files.

I’m not sure if that will work. But that’s a functionality handled by the game engine, that’s why I think something in the files must have gotten broken somehow. Especially because it worked well previously for you, and now you can’t even start a new game.

PS: Another issue could be the “rollback side” option. Go to the options screen and check if you have that turned on. When it’s on, if you click at the very right, or left side of the screen (depending on which side is selected), the game will rollback. But not if you click at the center of the screen or use the space bar. I don’t think this is the issue, but you can quickly check that.

Hmm... sounds like something is broken or corrupted in the game files. Try download it again. Renpy saves are located elsewhere in your drive, so you’ll still have them if you make a new download.

Did you get the “sweetness” skill just a bit earlier, as a bonus for having chosen Lea as your crush?

There is a bug that makes it so the “sweetness” skill acquired that way does not “work” in a very small percentage of saves. I already have a fix that should make it work 100% of the time, that will be in next update (just making sure I didn’t screw up anything else). 

For now, can you please load a slightly older save, and get the “sweetness” skill the normal way ? You just have to buy the "sweetness" skill from the Menu like all the others, before you pick the same choice that would give it for free (but pick that choice anyway, it's important for the story and it'll give you your 20 pts back)

That should solve the problem. Sorry for the inconvenient.

(If you don’t have an older save: in the Load Menu, you can look in the “A” tab where the autsaves are.  Since those two choices are close together, you may have one auto save there that suits you. You can also load one autosave that’s closer to that choice and try to rollback to it) 

PS: I’m assuming the problem is that you got the "sweetness" skill for free because you have chosen Lea as your crush. If you haven’t, please let me know, because that would mean it’s an entirely new bug unknown to me. Thanks.

Is it possible that you're playing an older version of the game that you have downloaded previously? In the main menu, which version number does it show? 0.2.3?

You need to download the version 0.3.2 (which contains chapter 3), unzip, and open the nif.exe file inside of that folder. 

Don't use any older folder/executable for previous versions. Also, check the main menu to confirm that you are indeed playing the version 0.3.2.

Your save files will carry over to the new version.

Let me know if the problem is something else and which version you are playing. Thanks.

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Can you please tell me the platform you're using (PC, mac, linux, android)? And please check if you didn't download the wrong version, or if the download finish properly and it wasn't corrupted.

Also, if you are on PC, can you check if you have a 32 or 64 architecture software? The pc version is not compatible with 32 bit.

The android version might not work if your phone has too little space or memory available.

Other than this, I'd need more details from you to try to help. I believe it's not a problem with the game because no one else is reporting that problem.

Sorry for the troubles.

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I know... unfortunately that silly mistake wasn’t caught by the spellcheck.

I have an english native speaker friend that helps me proofread the scripts in his free time, but he hasn’t yet finish the last chapter’s script, which is quite big.

So, this chapter might have more mistakes than the previous 2, like that “limp” one. Once he finishes it. I´ll post a small hotfix that corrects everything and also improves the readablility of many sentences and makes them feel more natural. He really does an awesome job on that.

Thanks for the notice, and I’m sorry for the inconvenience. I'm glad you're loving the story though :)

Thank you for the kind words.

At the latest, chapter 3 will be available for free when chapter 4 is released. But I might even make it free a bit before that. 

When that happens I'll make a devlog post. So, anyone following the game should be immediately notified. Cheers.

Good to know!

Usually it’s the Linux people that teach me how things work. I’m glad that this time was not an exception  :p

Okay, this is a first.

I don’t have a linux OS to have tested this before, but the Renpy engine automatically builds distributions that should work on Linux.

Inside the folder you downloaded you’ll see a file named nif.sh. Try to double click it and see if it runs. If not…

 

You need to mark the nif.sh file as executable.

(Note: if you don’t know how to do it: This may be slightly different depending on your Linux distribution, desktop environment and language. Right-click the file, select Properties -> Permissions -> mark as executable)

Then go to the "lib" directory and open the adequate Linux directory (linux-i686 or linux-x86_64) and look for a file named nif (without any extention).  Mark this file as executable too.

(Note: If you don't know which Linux directory is right for you, do the same thing for the nif file inside both of the directories)

 

Try double clicking again in the nif.sh file.

Did it work?

 

If not, try to run in through the terminal. I have found here a 10 min  youtube tutorial explaining how to do it with another renpy game (it also shows and explains all of the steps above). Just try to do the same steps for this game that has a nif.sh executable.

I hope this helped. 

If you still can’t make it to work, I’m afraid I can’t help more than this. Sorry.

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It's a story-driven, slow-burn visual novel with meaningful choices. I understand that this is not for everyone, but it also makes it more meaningful when the player gets to the sex scenes.

That being said, all chapters have full sex scenes, unless you reject them. You should get laid regularly unless you choose not to.

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I agree with you, that's why in those cases there is no option, the visual novel story just progresses without prompting the player to make a choice to go to a event or not.

I was referring to comments from some players that have asked why can't they just skip some scenes if they aren't interested in some character. They can still "skip" the scene and not read it, it's just that the story will progress as if that had happened. I can't allow players to choose if they want to take part in any scene and then adjust all of the following story to take into account if they were or not present in any given event. That's why most scenes just take place without asking the player if he wants to be there or not.

Of course then, all the scenes contain choices that the player can take with different outcomes.


EDIT: also, for that particular case of professionalism, there is a combination of choices the player makes that leads to the mc being professional and not fall in temperatation, or not. It's just not a single choice, and some events that could be considered unprofessional (ex: a patient being in a pub with a group of people including her psychologist) take place regardless of the player choices. 

But, when there are choices, they do have consequences for the pursuit of that romance with that girl or to remain professional without any romantic interaction.

There are little things I’m doing to incentivize all players to gather at least some points from all trees.

For example, a dominant girl might like a player that has the Teasing skill (from the manly tree) because she gets turned on by a bratty sub and needs him to “fight” and “tease” her before she “puts him in his place”. If that players always answers “Yes” to her and never teases her she will get bored…

In the same way, a submissive girl might still want the “bad boy” to have some sensitive skills like “Romance”. Yes, she wants to submit to the stereotypic “manly guy”, but she still wants him to show some affection for her. If he never shows his sensitive side, she’ll lose interest…

The point is… it’d be a boring game if a player could just always automatically pick the “sensitive” or “manly” answers, for example. I want players to think a little bit and be able to choose answers from all trees.

 

As for the opening a subscribstar, I don’t have any plans of doing that at the moment. It’s already a lot of work to take care of my itch and patreon pages, I don’t want to bother with one more. I think these two avenues are enough for anyone interested in helping funding this game’s development. You, for example, already supported me with a reasonable amount. Just enjoy the new updates knowing that you already did your part!

I want to be as less intrusive as possible with these game mechanics. By this I mean that you, as a player, know better than me how you want to enjoy the game. So, I’ve already included a few options in-game that do more or less what you ask for (I’ll explain them here for anyone unaware).

In the sklls menu, there’s that options button. In there you can:

Use a cheat to get all skills and bypass that system. That way, only your choices matter to get the scenes you want and you’ll never get blocked by lacking a skill.

Turn ON “relax mode”: this means you’ll get double the points per action. With this option, by the end of the game, you’ll have more than enough points to get all skills (I think this should have the same effect as your proposed new game +: you’re basically playing 2 games in a run)

Turn ON “blind mode”: you’ll not know how many points you have or what kind of points each choice gives. I had reports of some players “automatically” picking some answer just because the points it gives. If you want to truly roleplay, think about your choices, and not be influenced by the point system, you can turn this option ON.

The modes can be toggle ON and OFF at any time and be used in any combination. If you start a new game, you have the opportunity to turn them ON from the very beginning (this was introduced in the 0.3 update).

With these options, you can customize your playthrough to maximize content seen, or for roleplay, etc, to get the most enjoyment out of it.

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Yeah, that's a classic problem of "in development" games. I do say in the "skills help" section to not buy any skill before you need it to help prevent situations like that. 

But, perhaps I'll also add another section there showing which skills are currently usable in the most recent version of the game. I wouldn't know how to make that info visible in the main screen when it is already quite crowded.

Another issue that might be important to address somehow is to let the players know (or at least have some hints) which skills they will need with a girl so they can work towards those without needing a walkthrough (which I'm trying to avoid at all costs - the game should provide most of the info/hints you need to get the desirable outcome the player seeks). I'm evaluating some ideas at the moment. The next update might already have a system to help with this problem.

Thanks for the feedback and suggestions.

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This is a bit difficult to predict because it depends on how long the story will be and how many choices there are per chapter. Altogether, that needs, somehow, to turn in a good balance by the end of the game. But the idea is to be forgiving and not to force anyone to have to replay the game several times because he can't get some skills. I think that’s not particularly fun gameplay.

The ideal outcome would be that a player can end the game with a total of 6 hardcore skills from opposing branches (for example, 4 cunning and 2 honorable, or 3 from each, etc). It might be that I end up missing that mark by +/- 1 hardcore skill (I hope it isn’t worse than that).

There will also be opportunities to “move points around” in a way that a player might still be able to end with 12 hardcore skills in total, but get all of them from 3 branches and none from the 1 branch that he isn’t interested in at all.

Of course this is assuming the player takes a measured approach. If he, for example, always picks the honorable choices, he will get all the honorable skills, none of the cunning ones, and ends up swimming on honorable points without anything to do with them…

Once it’s finished, I’ll submit the game to steam for review and see if it’s accepted there. Recently I’ve read that a couple adult games have been rejected by them, so you never know.

As for the playstore… I don’t think it makes sense. It’s an adult game, all the mechanics/plot are designed with that in mind. Censoring it would be butchering everything I worked for and it would turn it into a farce of a game. I’m not interested in that.

I am aware of this bug and have fixed it in version 0.3. The funny thing is that I can’t even replicate it, it shouldn’t happen even in version 0.2. 

It has only been reported only 2 or 3 times, 99.9% of the players never encounter it. And I still don’t know how they make it happen! But anyway, like I said, is fixed in the newer version. Sorry for the trouble. 

Hi!

The “crush” part seems to be one of the more confusing parts for players. I need to find a way address that better and make it more clearer. Remember in Chapter 2 during the “weed trip” you had to pick the girl you liked more at the time? That’s your “current crush”.

Please note that doesn’t mean much. It just lets you have a cute dialogue option with your favorite girl and gain the “Sweetness” skill for free. It’s not meant to be a big choice or influence who you end up with at the end.

 Thank you for the feedback and kind words.