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mrmistermr

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A member registered Aug 22, 2024 · View creator page →

Creator of

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Yeah I wish I made them easier but thank you for enjoying and playing! Means a lot!!

Thank you so much! Appreciate it!!

Thank you so much!!

Amazing game! Was so addicted I had to 100% it! Audio, visuals, storyline, everything was literally a 11/10!

Just a few nitpicks but literally so small they don't really ruin the enjoyment too much just wanted to let you know:

I would just say that the wheels got stuck when I clicked too fast maybe so I had to refresh, but once I realized there was saves OMG I was so insanely happy! I also think that it'd be super cool if there was a dismantle button early on for when you had a ton of bricks but not enough rocks, and it took awhile to spin to get enough rocks without the automatic rock upgrade. Even like a "craft everything until you can create this bigger thing" button would be a godsend instead of having to navigate the UI to find all the prerequisite pieces to the prerequisite pieces that took awhile at the end.

And like someone else said when I unlocked the mines I didn't realize I had to scroll to the right to see it so it took awhile before I got that going. I think maybe either starting the scene after the cutscene to show both wheels or having an arrow pointing to the right or something might fix this. Also if there was an eventual automatic spin upgrade that would be so nice, my wrist was starting to hurt after a bit but I just couldn't stop!

Seriously what an amazing game and of course these were all just nitpicks but you got me hooked enough, would love to play it again if you ever provide updates! Thanks for this amazing submission!

Super cool and creative!! Definitely love the animated banner and the visuals and great balance of needing all the toppings and to get there on time. The timing was quite tough but it made me want to master the game! Super well done

Definitely the best game I played this jam, you did such an amazing job. The visuals, audio, gameplay, creativity, seriousness, EVERYTHING was top notch. The pen spinning and the phone gameplay both coincided and even the units you buy are spinning! What an amazing, amazing game you really knocked it out of the park! Thank you for bringing this game into my life :)

Also I think I hit some sort of integer overflow wow I got so addicted oops!

Thank you!! And thanks for playing! That sounds like a good idea we'll have to see :)

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The lack of history does have it be a little harder! I know when I was playing that the items I just used still stuck out of the bins they came from so that helped a little, I just have a pretty bad memory so if the levels got much harder I probably would just resort to writing it down myself haha.

And yes those are feelings we all get as creators so it's totally understandable! Even I am still nervous to show my game to my friends, but you have a really cute and great concept and one that I feel could be made into a full game out of this jam for sure! You should definitely be super proud about this ESPECIALLY since it's your first game. That's so awesome, and again great job :)

Haha yeah it was secretly an aim trainer all along, hope you got some good practice in! Thank you for playing :)

Thank you so much I will definitely let the artist know!

Haha yes I was worried the items were too small to pick up, but it will be changed for the future! THanks for playing :)

Aww thank you so much that means a lot!

Haha yes I had wanted to have a thought bubble as well but forgot as I was trying to get all the other assets in the game. But thank you so much for playing! Your game was really really great as well!!!

Yes I wish I had made the items bigger as well :( but warioware was the exact idea I was going for!! Glad you enjoyed and thank you so much for playing!!

Thank you so much!!

Yeah I agree sorry about them being so small, I was working on fixing the physics up till the final moment and I didn't think about making them bigger! It definitely makes the game more enjoyable but thanks for playing anyways! :)

i LOVE how the store front looks and the vibe and artstyle of the game! The powerup names are so creative too! Never would have thought of this concept if you gave me a million years! Seriously great and keep it up! I do wish the bullets I was shooting did a bit more damage sometimes. I had to spin around enemies for awhile just to hit them a couple times it felt like. But seriously great submission!!!

The artstyle is amazing and I love how many types of guns there are! I will say it was pretty tough to see the left and right exits to a room but that might have just been me. Great concept though and great submission!!

Well the game is absolutely beautiful! You knocked it out of the park and the spinning mechanic was so interesting!! Seriously great job :)

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Thank you!!!! I will definitely let the artist know :)

Yeah wow this is the best game I've played so far. The mechanics were so easily teachable, no text required and I love the way you eased us into the gameplay by slowly introducing mechanics. AND THE GRAPHICS?? AND THERE'S 50 LEVELS?!! Simply amazing you did such a wonderful job and you should be absolutely proud of what you have created here. Especially all the water filters and graphics and transitions were absolutely peak!

One thing I will say I think the first level with the alien he got drowned to fast and I wasn't sure what to do at that point. I think I needed him to not touch the bottom, but it took him too long to go the other way I drowned by the time I tried anything. But it might just a skill issue so no worries!

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Seriously so creative and fun, everything works exactly how you expect it to and WOW the polish is off the charts. Amazing game you have created here and congrats on the great submission!!

One thing maybe I'd change is just adding a reset level button in the menu, when I knew I messed up I just wanted to restart right away but I had to wait for the baby to show up and lazer me in the face haha

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AMAZING!!! Had such a blast with this one, the clues and little touches around the map on each level were so so cute! Just one thing I wish there was a "history" or something because I'm quite dumb and forgetful but I feel like there might have been I kept seeing numbers on some of the items I think I was just not smart enough to realize (17 attempts D:) BUT YOU SHOULD BE PROUD THIS IS SO SO FUN AND THE ART IS SO CUTE

Oh and also I think it was a little hard to grab onto the stick sometimes? Not sure if it was just me but when I had the epiphany it took a while to mix it up sometimes.

Wow this game was so fun! It took a little bit to understand but once you get in the groove of things it was absolute peak. I think if you added like a day system and had a long game loop I could be addicted for several several hours. Amazing work!! One thing I think the targeting of the knob felt a little too precise? I had to try multiple times to be able to start spinning the right knob each time. But seriously amazing work here absolutely loved it!

All good its still such an amazing submission!! You did great!!

The perfect game I love the visuals audio and everything about it! I just wish the flappy bird progress didn't reset everytime I crashed it felt super hard to get 15 in level 1. Amazing submission though!!

Absolutely beautiful!! Had a blast even though I wasn't exactly sure what was going on but love the balatro vibes. Does the clock pick hands at random? Also I think I found a bug where my game crashed when the hour hand hit "-1" and the minute hand hit "12" and I couldn't click or play anymore. Love the game though and quite a variety of upgrades! Great submission!

Killer beyblade! Love the idea, very creative! I think I was pretty confused what was going on most of the time but it was a very cool idea!

Very creative! I was about to win by holding space bar and not pressing anything else, but I think the game could be a little easier if you do end up fixing that. I think getting a high score or being able to take more than one hit could make your game extremely addicting! Also on a side note the whistling sound when you start to fall down made my cat freak out which was pretty funny. Great submission!

Very creative! I was about to win by holding space bar and not pressing anything else, but I think the game could be a little easier if you do end up fixing that. I think getting a high score or being able to take more than one hit could make your game extremely addicting! Also on a side note the whistling sound when you start to fall down made my cat freak out which was pretty funny. Great submission!

Thank you and yes doggie is the cutest

Thank you so much!! Wish I could have fleshed out some of the games more but yes it was a lot!

Thank you for playing!

I did have that feeling right as I was about to turn it in, but the physics broke near the end so the items would just sit at the bottom of the wheel... it was either no physics or too much physics haha. I will aim for a sweet spot in between when I make changes to the game thanks for the feedback :)

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Hi yes you should be able to drag them one at a time, if it's still not working try the executable maybe! Thanks for trying the game out :)

No it's actually made in Godot using GDScript which is quite similar to python, but no I definitely used a game engine

I did! And congrats on #45!! That's so awesome!!

Oh dang I was wondering why I could only see 2nd... wow

WOW I am floored! The animation, artstyle, aesthetics, particles were off the charts amazing! I really loved the stocking aspect and moving the pallet around felt smooth as butter even on the web player. I think the only thing is maybe introduce the items slowly over time? Trying to figure out what I was looking for at first really made me scratch my head at first but maybe that's what you intended! Regardless this was so fun and lovely to play I REALLY love the aesthetics you did an amazing job!!

It was really interesting once you got used to it! I had fun! Only thing I would say is it felt like the time stop power felt too short? I wasn't sure why I would use it over dashing and lightning. Fun though and it was a very interesting and unique gameplay system! Great job!!