It works properly. It was meant to be that way
MrEnd
Creator of
Recent community posts
"hand holding instead of learning how to play a game by themselves" - Then some people will think that I think they are idiots.
I think this will be an eternal problem. No matter how elegantly I describe it, there will still be those who do not understand something. Someone needs to be shown a video so that he understands it.
I don't quite understand the claims. I gave minimal information regarding all the events, I'm not going to lead anyone by the hand like a child.
About Inf Tree, I'm kinda confusing what you mean
Did you reach Abyss D? Everything is accessible and clear there.
Ok. Write to me what you didn't understand or what seems unclear to you. Let everyone write what they don't understand, because I don't write information because it's obvious and there are those who don't understand it. It's difficult.
I think you picked the wrong game for the plot or something like that. It's a simple incremental game of the kind that the internet is full of. Frankenstein? Yes, yes, that's exactly it, because I wanted to create something more than a simple clicker, but a complex mechanic, which, of course, I will refine or rework. Not everything is done in one day.
"what's the point of reaching the 39-th level"- For players - nothing yet, for me: Based on users feedback, this will let me know how balanced the Abyss T3 is, because it is a transitional stage to future global content. That's why there is no point in endgame screen.
Why LevelUp? This is not a scientific project, what meaning do you want from it?
My main goal is feedback from players who will help me understand where and what I did wrong.
Dude, you have too high expectations for a game that was released in a raw state 2 weeks ago. Don't expect anything supernatural from this game, because I'm making it purely for fun. I apologize for wasting your valuable time.
