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mrboxxy

7
Posts
A member registered Jan 07, 2025

Recent community posts

(1 edit)

I got this bug twice where I would lose all my money at the start of a day...

Instead of showing me the correct amount, it would show: $NaN

Reloading to the automatic save done each morning would clear this erronous amount but I would only have the amount I get as income for the day.

Ok! I can confirm that this is caused by the missing personality!

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For the Fox Ears, Im having trouble pinpointing where it might come from exactly, but it seems to be partly due to adding the quality prompt: "nice ears". It seems that when the prompt contains the word "ears" (and not "ear" somehow) that the AI generates some kind of Fox Ears (or sometimes bunny ears - but rarely)


As for the error, I started a new playthrough to test it and it appears to be found on the first floor too. The ennemies that do it are the Satyr, Reptilian and Redjaw Hunter (that I encountered). The bug didn't  happen for the False Werewolve and Hellhound. This only happened with a custom Warrior Character??? Tried it with a ranger and it didn't happen.

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Thanks!


Another question haha! Any idea why my custom characters always seem to be generated with fox ears?


Also, there seems to be a bug when conceding where sometimes the prompt is just not sent? The image gets generated with only the basic prompts set in the settings menu (happens to be on second level with custom character)

Thank you! Will try playing around with stuff!


Any idea how to see the workflow used in processed images? Tried to look at them to see if I could improve the prompts when something came out wrong but it seems ComfyUI can't find any workflows.


Also, any idea when the next levels will be available? :D

(1 edit)

Thank you for the quick answer.


I was able to launch the game as intended lol. I actually had not the last two parts (7 & 8) downloaded haha. One thing to note is that the server process doesn't seem to stop when closing the game.


For the custom character, I don't understand what you mean with the tags and stuff from your link. I was simply filling out the character sheet with the desired appearance. Also, note that for some reason it seems as if hair and eye color are often the same even if set to different colors.


I do not have the "Disable Second Pass" button toggled, so I don't think it is due to that, but yea, it tended to happen more with muscular characters lol.


Negative prompts I use to try and stop mangled results:

"negative_quality_prompt": "bad quality,worst quality,worst detail,sketch,censor, extra fingers, mutated hands, poorly drawn hands, poorly drawn face, deformed, ugly, blurry, bad anatomy, bad proportions, extra limbs, cloned face, skinny, glitchy, double torso, extra arms, extra hands, mangled fingers, missing lips, ugly face, distorted face, extra legs,"

(1 edit)

Hello!


Had much trouble playing the game but could make it work with my CS engineering degree lol. Had to download the portable version of ComfyUI and get some files and missing dependancies to launch the server myself (the server didn't launch by itself). Also, I don't have any GameLauncher.exe but a GUI.exe in a BUILD directory (not sure if there's an issue with that, game seems to run fine).


Once I was able to run the game it ran great. Only issue with my first playthrough with the warrior is that cutscenes kept putting extra limbs, torso and things like that to my chracter.  However, I added some negative prompts and the next playthrough was fine.


I then tried creating a custom chracter but it was very difficult getting what I wanted... Is there a way to get better character generation result? I wanted a human warrior but at first it kept generating other races (so had to go back to specify it was human) and after that it kept generating images with wrong features and missing armor etc... not sure how to make sure everything is as I want it to be without trying to generate it multiple times until I get something acceptable (which is still not what I wanted). To add to this, playing with this custom character would result in inconsistent images generated during the playthrough.


Lastly, there is a bug where sometimes the generated image is too big for the frame (as if it doesn't get resized or something).


Thank you for your work, hope this can help you improve it