Very good game. A bit grindy at times and sometimes you feel lost on how to progress certain parts of the plot, but there is a lot of content, lot of stuff to do.
mordr3d1
Recent community posts
Great game. 5/5. At first I was a bit put off by the graphic style and small tits of the heroine, but I quickly got used to the former and realized that I can improve the latter through the story. And the story is really, damn, good. I don't know how many branches there are, but it looks immensely complex with so many options to pursue. It's totally worth the price.
Great game, I enjoy the story and really do look forward for more updates.
A suggestion: some dialogues would be much better if you would get rid of this relationship definition with Sharon & Co at the beginning of the game. I know that it can be a kink for some people, but I went with the default Landlady/Landlord and many dialogues are just cringe. I am not sure what type of relationship you envisioned here, but the suggested choice makes interactions with Sharon quite weird.
Finally, could you please give us an option to skip the title screen? Re-launching the game can be quite annoying considering that we are supposed to look at all those characters appearing slowly before we allowed to interact with the menu.
I hope you do. I like the game and I wouldn't mind paying for it, but right now the browser is the only way for me to play. Considering that you have an Android version already, it means that your code is multi-platform ready as-is, so I imagine that releasing it for Linux/Mac shouldn't be a big deal. Of course, you will have some extra overheads to think about (dealing with potential other platform bugs), but it shouldn't be too much of a problem.
It seems that the part about winks was lost in translation. To wink - is to close one of your eyes quickly. We often use it to indicate that we are joking. Like this: 😉
You use winks quite often, probably 3 or 4 times in the prologue alone. However, they always look unnatural, probably because you only close the character's eye and when a person winks - you normally should also see changes in facial expression, forehead/eyebrow movement.
I like the visual style and Nikita is super hot. Good job on this part, as well on your work with sound effects - definitely well above average on the audio part for an AVN game.
However, you need to get someone who will help you with translations. I guess that you have used something like Google translate or DeepL. English is terrible, I could barely understand what is going on, which isn't good for a novel.
There is also a matter of winks. Every render with a wink looks weird. I am not a visual artist, I can't give you advice on how to improve this part, but every time I saw a scene with someone winking - it didn't look good.
In any case, thanks for sharing your game. I hope I didn't sound harsh.
First of all, this is probably one of the best (if not the best) games about corruption/mental changes. Bought it and looking forward to all the gangbang bukkake's that Aura will be participating in the future (and mental gymnastics associated with explaining why she does it).
However, we really need some visual changes for Aura in Roya. Just like Aura changes in the real world due to corruption, her star knightess should be changing too. I don't know exactly how - it could be different armors, make up, heck, even cum layers after some more hardcore experiences. There are many options how it could happen, but in any case, right now it is very strange that she remains the same even after almost maxing out corruption/lewdness/vice.
It was the first harem game that I played and it was surprisingly very good. I enjoyed building relationships and learning more about each girl. The game itself has a lot of content, it feels more like a 0.96 rather than 0.16.
A couple of bugs: Maria's outfits in scenes seem to be bugged. No matter what I select she usually wears only 2 outfits - the one with red socks and succubus.
The last available Felicity/Emma story uses Sylvia even if she is not freed yet
By the way, I have finished many storylines and in my opinion the price for Sylvia is ridiculous. I have invested most of the money from the gift into the hotel hoping for future returns, but it left me no money for Sylvia. And it seems that the game at certain point starts expecting that I am supposed to have her. I can't progress Autumn's story for a month or so, and my money is close to zero.
5-6 times bigger sounds amazing! It took me about 5-7 hours to go through all the content in v0.0.3 (I'm a completionist), so I look forward to seeing this massive update.
A question: Playing as a mostly corrupt/evil Lora, I was unable to find a way to get the miller's quest. It requires high trust and I was unable to get it within the given time limit of one day. Is it by design? I can understand if you are planning to go for a more unforgiving/choices matter route. Or is there a way to be evil while still experience all this quest, and I just missed it?
I registered on itch just because I wanted to say that a great game it is. I see a lot of potential here, it has all the components (story, writing, lore, factions, skills, graphics) to become a true masterpiece. But as I understood, this is a solo (one person's) project, so I hope that you will be able to maintain your motivation to finish the game.
Btw, I haven't figured out what to do with Niah and with the wanker near the lake. And I was unable to use any skills that I invested points in (which made fights quite challenging), but I guess it will come in the future updates.
Small suggestion: in the character sheet maybe you could specify also some qualitative description for all the skills attributes, e.g. we don't know if Mind 96 is a lot or not, so you could write in parenthesis (Genius) or (Below average). Same for magical skills (e.g. 7 - Newbie) or Corruption (e.g. 0 - Innocent). Of course, all those attributes/stats don't impact the game right now (at least I didn't see any difference in gaining/losing Mind or Corruption), but I am sure that you are planning to expand how the world reacts to changes in MC behavior.