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mlupetti

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A member registered May 16, 2014 · View creator page →

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I think the "incomplete" or at least "not-fully-completed" status of some features actually works well in the context of this crumbling world. I wouldn't like to have or see much more, not because it's not interesting but because I feel that you hit a delicate balance, suggesting the existence and the complexity of systems we don't actually fully use within the game as your world-building suggest the complexity of cultures you don't fully engage with, as the tileset suggests landscape features we are not fully able to understand... and so on.

Windows Defender says it contains a Trojan (Trojan:Script/Wacatac.B!ml).

Are you Italian? Contact me at matteolupetti@webtrek.it

I want your game to be featured in our website.

Hi, I think it's a nice small idea, and the charge/slowmo mechanics is a brillant example of risk/reward. But the reward is smaller than the risk: charge is depleted at a much faster rate (and I'm playing at easy/medium).

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