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mknightdev

24
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6
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2
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A member registered Nov 06, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing!

Glad you had fun, and sorry about the hand! 

The presentation of this is great, and I had fun playing it! 

I like your interpretation of the limitation. The upgrades feel fair to me, and the rain falling adds a nice challenge. Well done! 

Nice game, I had fun playing it.! Getting the diamonds are a challenge, but feels rewarding when you manage to get them. 

Thank you, I'm happy you had fun playing it! 

Thank you! I'm really happy with how the sprites turned out. 

Thank you for playing, glad you enjoyed it! I'll be working on adding music and sound effects, it definitely needs it.

Sweet, will check it out!

This game is really cool! Presentation is amazing, and I really enjoyed the movement. I liked the variety of the levels too. Good job! 

Haha, I'll definitely check that out and see if I can get a better time. My previous time was awful!

After watching a friend play the game a few minutes a go, it seems the catching mechanic doesn't get reset at times, so you might have had the controls right and it was just a bug. 

I like the art style, and the gameplay was quite fun too. 

I hadn't played before the visual feedback for actions was put in, but having those made it easier to know I was doing the right thing, good job! 

This is amazing, very well done! I love the art style and the colours used. 

What a fun game! 

I'm awful at this type of game, but I enjoyed it nonetheless! 

I got to the lake in 62.12 seconds, which was caused by my own mistakes and exploring different paths. 

This is a quality game! The music is really nice, and the transitions are well done. 

I think it would be nice to have an indicator on where the base is, maybe when you travel out far enough it appears? Also, is there a negative effect when you go over your cargo weight? 

I had an issue where I couldn't shoot whilst I was aiming. Otherwise, everything felt really polished! 

I love the concept of the game, this is great! I really liked the mechanic for catching the fish. 

As others have said, the text is a little hard to read but was still able to understand what was happening. Aside from that, nicely done!

Thank you! I agree, and would loved to have added sound effects and music. I started the jam with 36 hours remaining, so they were put aside to get a game out. I intend to create and add them once the voting period is over. 

I'm glad it worked out in the end. Did you not understand the controls because of how I worded it on the main menu?

Thank you, and nicely done on getting 7 people! 

Once the voting is over, I think I'll add how many people you caught as a stat on the game over screen.

Thank you, and thanks for playing! It was fun watching you play through our game. 

Thank you, glad you liked it!

Hopefully the pumpkin by those stairs will rarely be the one you need, otherwise a lot of time will be wasted trying to get to it. But as Tariq said, we’ll get those sorted. 

Yeah, I can agree with that as well. We did have a more distorted and deeper voice, but we had found it was too hard to work out what was being said, so we had changed it.

Thank you for the feedback!

Very well put together game! Everything feels so smooth and fluid. Love the idea of a pumpkin medusa. The different types of enemies help make the combat more engaging, especially when needing to dodge the ranged enemies whilst fighting melee ones. Nicely done!

Thank you! 

Do you think the voice lines needed to be a bit more serious when giving a pumpkin to keep it in line with the spooky atmosphere? 

I loved playing this, really enjoyed it! The use of the limitation was great and the visuals are so simple but so perfect at the same time. Puzzles were unique and didn't require an explanation of how to solve them. Looking foward to seeing how you will expand on this.

This game made me realise how terrible I am at jumping...