The atmosphere was set immediately by the music and the little touches of animations on the start screen. That combined with the heart wearing sunglasses really made me like I was in for something cool and *vibey*. I'm a sucker for anything body/biology related and the art really nailed that cartoony 90s fantastic voyage plot trope that I love so much. Gameplay was simple and fun. +1 for all of the lore building surrounding the game, especially enjoyed ":Dr. Gene Sequence".
Matt Kase Game Audio
Creator of
Recent community posts
So fun, loved the art and the extremely crunchy music/SFX. My favorite part is that your motivation as a player is "you're a bloodthirsty rabid raccoon trying to just ride out the rabies", I really felt it when the game told me I needed blood. The gameplay loop is also super simple to understand, smooth, and fair to the player. SICK.
Hey thanks for taking the time to play the game! Really appreciate your compliments on the music and sound. I totally agree with your critiques, I think this was a little ambitious for a jam but could really be amazing as a full-scale game. The jam did help us get started on a jumping off point, though, and we definitely plan to put together a more complete version.
Thank you for taking the time to play the game! I agree it has a lot of potential, the concept that Twop developed is very interesting and engaging. Hopefully we get to continue crafting the game and building upon the content like you mentioned.
It's funny seeing the way you play VS how I do. I'm very cautious about straying from the light whereas you just sprint through the darkness as fast as possible.
I love the weird vibe of this game and the art, concept, design, music, and SFX all kind of help add to that strange humor, so cool. The only critique I'd have is that the music is awesome but has almost no progression and get's a little repetitive. If you could add development of the piece and some sort of interactive element, even just a separate stinger/track for the ending sequence, I think it would help the game feel more immersive and playable.









