Some possibilities for Mirage maybe (disregard of course if these are things you've already tested + didn't like or don't fit with how you want the gameplay to feel!!):
- in higher difficulties maybe enemies that split when you shoot them the first time into smaller enemies? could help w the horde feeling/trying to strategize not getting swamped
- the amount of fog/obfuscation enemies give increasing with difficulty level
- maybe i haven't unlocked it yet or it's not in the demo, but i think it could be neat to have an item with some sync between mirage and voyage (wrt the moon aura) that makes it either so that darkness/visual obfuscation fades more quickly OR one that makes the obfuscation last longer, but gives you more aura per enemy killed (mirage)/moon you collect?
- would having mirage have autofire/be closer to a bullet heaven type minigame work? i feel like that might help distinguish it from the flock/make it feel closer to some horde survival games, and make things like shot speed feel a bit more important when you're choosing artifacts
im so glad the feedback has been valuable/happy to give it!! thank u for taking the time to respond :]


