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Tanner Maxwell

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A member registered Jan 01, 2022 · View creator page →

Creator of

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It’s not Pokémon, bro chill lmao

I pinky promise I’ll get this fixed soon. 

Yeah unfortunately you have to rely on deep RPG lore right now. Mini character sheets are coming with adventurer stats, but right now adventurers roll for stats and put their highest roll in their "main" stat

Barbarians = STR

Cleric = WIS

Mage = INT

Ranger = DEX

Barbarian = CON

Bard = CHA

So if you place a treasure that attracts a bard for example you should place traps that don't check their charisma

hope this helps!

yeah I think that is due me cutting out some of the later game content because the quality wasn’t there yet. 

Stay tuned for future builds!

Thanks for playing. Full steam ahead on development. I have a lot of content planned

And thanks for your kind review! I'm glad you liked it

I watched the whole video. Very thoughtful critiques I think think the next content update fixes a couple of the things you brought up.

Next update will more strategic management options in the tavern

Thanks! you are the first to cover my game!

Lol there is a lot more to come! I hope to see you back when I add more content

Thanks for giving it a try! 

Traps are severely neglected right now. There are too few and like you said have some balancing issues. Next content update will be a new area and more traps!

itch.io page: https://minmaxwell.itch.io/inn-over-your-head

Inn Over Your Head is an incremental strategy game where you manage a bustling tavern with a deadly dungeon beneath it. Serve ale, expand your tavern, and watch the gold pile up, then spend it digging deeper into the dungeon below. Place treasure to lure adventurers to their doom, arm your floors with traps and monsters, and harvest the souls of the fallen to grow even stronger. With tavern automation, dungeon customization, and numbers that never stop going up, there's always something to optimize.

Game is out now! Please let me know what you think!