Hiya. Current Fen Time: 37.61 seconds. ;~).
Recent community posts
Hello! Is there any chance of you posting this as a downloadable file? Getting Unity Web Player to run is a pretty big hassle nowadays, and I'm interested to play.
Congratulation on launch! This game is very good - It surprised me a number of times in a good, game-designerly 'unfolding'-type way. It's been nice to play with my little brother and sister watching! It's a really impressive project :~)
The 'skimming' mechanic is really nice (low-arc bounce off horizontal surface). It has great kinetic feel, and isn't an action I've seen much before! Thank you very much.
Thank you for playing! I got this comment while I was sitting around on the living room floor, and it made me happy. Seeing your comments on Promesa pushed me to buy it, and I enjoyed it - thank you for those.
Hey, sorry, I learned about this bug earlier today. If you hit 'reset save' on the start screen it'll be fixed. Really sorry to have an issue like this on launch, I'll try to fix it soon.
A game I made years ago... I made it in 20 minutes so I could submit it to a game jam, haha
So fucking good... I'm a sucker for non-traditional gameplay, and this hits a real sweetspot. It's differently structured to anything else I've ever played (almost seems like medical software (which I think is the point)), but still easy to comprehend. The writing's fantastic, the artwork's fantastic, the sound is atmospheric and great. Fuck yeah. Great work!
I'm glad to hear someone feels the same way about the game that I do! Most people just find it sloppy (which it kind of is, haha). My development strategy was to tune it so that it was always fun for me to play, which leads to the learning curve being pretty steep. I still have fun with it whenever I play it, so I think it's got merit! Thank you very much for your kind words. I really appreciate it :~)
I'm excited to play this game! I was already interested with such atmospheric screenshots, but having become interested in modular synthesis, and having read a Haruki Murakami novel, I'm more excited than ever!
I have faith that STATIC will come out lovely. :~)
This is one of the best *space* games I've ever played. There's so much here, atmospherically. It's beautiful, and strange. I loved it! :~)
I'm glad you played! there is another peace to obtain, although, I'm not sure if i totally agree with it anymore. it is a hard one to find. i think only two have found it. thank you for playing my game
Mhm! For sure there is.
It's not relevant to the positions of the triangles at all, in case you were wondering.
Btw, mad respect for your games. They're great, and the rate at which you pump them out is ~WILD~!
The art style is lovely, and very unique! The gameplay is fine, but I think if you ran with this style in some different genres you could make something really special!
This is a really fantastic game. It's short, and quiet and a little rough around the edges - but that's part of it. Take a moment out of your day. put on some headphones, and play. I can't promise you'll love it, But I can promise that it'll make you think.
I love this game.
I like these a lot! To some degree, they feel more like toys than games - and I've always thought games could learn a lot from toys. The ambiance in this one is very nice, but i'm disappointed because the obelisk wouldn't reply to "Yo, what it is, rock"
In they eye of the beholder
doth the meat was chomped
In the eye of the beholder
Juicy taste got glomped
Really cute and fun! Visuals are tight! I like the gameplay loop, but it get's kinda stale... Maybe take notes from steamworld Dig if you're going to expand on it.
A comedy walking sim I just released - Please play my video game...
eh, it's fine. There's not really any incentive to keep playing though... I would have appreciated a number to get to, or too many flies on screen causing you to lose the game. The Atari aesthetic is really nice though.
I enjoyed the game, and liked the music. but it doesn't have many customization options, and i would have appreciated more...