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Methil

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A member registered 88 days ago · View creator page →

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I just have a question so, what happens if we just leave her so ?

Huge game! I had a little bug with the keys, but the dev was really fast to answer me (thx). It’s a pretty well-made experience that is really stressful to play. WANT MORE!!! GG

Ahah, that was soooo funny! I loved hitting random naked people lol. The way we just sit on the toilet is so WTF that I felt like it was okay.

GG, it was really funny! I laughed a lot with my gf

Fun game, core mechanics is great and you tried to add some particles that add a little bit of juice that is pretty satisfying ! At start I didn’t really understand that it was a 3D scene, and that made me feel “liminal” when I figured out lol.

GG !

I don’t really know what i’ve played, I played file1.fl3 cause nothing is basically… nothing ? And first of all the atmosphere was excellent and I fell like the fact to play in a sort of little frame into an OS was fun (I don’t know if the effect was to make it appears like an OS).

Good atmosphere game GG !

This little girl freaked me so much lol and the music for when the ball is coming to us surprized me lol, I just got a little bug at the end on the web version, I just want to let this little lovely horrible girl here while I go chill somewhere else but the game doesn’t really want me to do that.

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Great atmosphere & great sounds GG !!

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So, it has great liminal visuals! I played it entirely as you recommended lol, and I don’t think I completely understood the story. Like, why are we so tired and sometimes just “sleep”? Are we still the same person? Are we just a postman lol?

Why are there so many letters at our house? What was the point of filling the bucket with water? I would love to have some answers lol, because I think I missed the plot even though it was something that involved me.

Pretty funny and “thought-provoking” game! GG!

disturbing & good atmosphere, the sound fit well with the experience, gg

Really weird story, really weird game, really good ambiance, really good game lol

It’s really good that even our relation with the different caracters are weird and the interacction we have with them are so weird like wtf are you doing there for your birthday, I will replay this to understand more what is happening in reality cause i think the story may have multiple meanings.

Else, it looks like the dialogs are a bit bugged sometimes when I spam space to skip them, I don’t know if it’s the web build, is it better to play on Windows ?

GG !! W

A fun experience, I don’t really know what to say more, is it a story behind it like we had noclipping into an empty pool ?

BTW it gave me some interests into your engine cause the visuals are pretty cool, I think i will test picotron soon, GG !!! W

Great job with the atmosphere ! The game felt like a bit bugged on different interactions like, I don’t know if it is intended but when I interact with a button, nothing happens… otherwise gg it’s visually cool and the amtosphere go with it !

gg !

First, great job, I had a really good time playing your game!

It is really intuitive. I got stuck on the last level because I didn’t notice the lever on the ceiling at first, but after playing for another five minutes, I managed to finish the game.

The core mechanic is really cool, and I especially liked the fact that you can’t deactivate a lever once you’ve activated it. It made it much easier to keep track of what I had already done and what was still left to figure out.

That said, the game did start to feel a little repetitive after a while. Introducing a few new mechanics as the game progresses could have added more variety and made the later levels feel fresher, while still keeping the really solid core mechanic.

The sound design fits the game really well, although having more variety during the dream sequence could have made the atmosphere feel even more tense and immersive.

GG & W !

Thanks for your comment! Yeah, as the comments say, we need to balance the background a bit to make the characters more readable. ^^

thx !!

Great game! Quite a learning curve though. The ambiance and overall feeling when playing is very cool! I stupidly died, smashed by the extraction ship. A lot of fun! It’s a bit hard to see far away though. At first I was quite confused, but the atmosphere and gameplay kept me engaged. Well done on this submission! Side note: The VA is very nice; I like it.

Happy to see that you liked our game. It’s nice to hear that you liked how we balanced the gameplay!

Yeah, we had a lot of fun building the fighting mechanics. We have already planned to add more to the game. It’s important for us to build things on a small scale and then expand afterward

It’s fun to hear that you smashed the game xP We have planned to add more battlegrounds and a boss fight in a future release of the game. I’ve noted to fix the description since you’re not the only one to notify us about that.

Great feedback! We will take care of fixing the description. We have already planned to rework the heat system to make it more important in the gameplay.

Thanks! We put quite some effort to make games that not only play well but also look and sound great!

Happy to hear that you will play with someone else. The game is way more fun when played that way. Thanks for your suggestions, we have already planned to add more juice and feedback to the combat to make it feel more impacting. Have fun with your son!

Glad to hear that you had fun. Thanks for your suggestions. We will take them into account when building the next version of the game.

Thanks! Glad to hear that you liked the gameplay. We spent some time tweaking the combat so it feels nice to play. The game is still a WIP, and we will continue to work on it at a slower pace, to add more of the lore directly inside the game.

Very good ambiance and visuals! Well-made dithering on the buildings. Great gameplay mechanics btw. Sound was repetitive but nice, the repetitiveness adds to the ambiance but is also a bit tiring. Maybe adding some variations would help. Besides that, well put together and great concept!Very good ambiance and visuals! Well-made dithering on the buildings. Great gameplay mechanics btw. Sound was repetitive but nice, the repetitiveness adds to the ambiance but is also a bit tiring. Maybe adding some variations would help. Besides that, well put together and great concept!

Great concept to develop a bit more. Maybe add more zones to fight in after the first one is done. I basically maxed the bot army size and their damage, and it was quickly over. Would love to play with sound if it’s planned. Keep grinding on your game dev journey!

The visuals are dope! I think I’m dumb because I did not understand how to play. Other than that, the game seems really well put together and complete, with complex mechanics. Well done! :)

Nice game! Combat is fun, and using different weapons is fun. I particularly like the double machine guns. Very fun. It could benefit from camera shake to give even more immersion. It could also be cool to find mecha upgrades, like something to jump higher, go faster, or things like that. I think it could also benefit from some shaders to add more depth, and maybe an engaging combat song. Other than that, I had fun!

Well done !

Very fun XD I loved the atmosphere Gj

A lot of fun playing this game. Cool project :) Maybe it starts too quickly.

Great job :)

Pretty cool. Remind me of Pokemon (kinda).

Great job.

I loved the graphics and the post-processing effects added. Lil buggy on my device, maybe it’s just me.

Great job

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The pixel art and global visual atmosphere are very cool. Also, very impressed by the animations done in your game.

GJ

The mecha is incredibly cute, and the project is great!

W

Really cool project. The 3D assets are very good.

GJ :)

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What a game! The sound and visuals are so 90s/2000s-game inspired, and tbh, I loved it. The only downside was that I had to walk a lot across the map before reaching any mechas to fight. Despite that, it was fun and I enjoyed playing it.

Good job and Gl!!

Restarting from zero didn’t really bother me because I feel like the game is pretty fast-paced. So in reality, once you get the hang of it, starting over from scratch doesn’t make that much of a difference.

It might be a bit annoying the first time, but after that it didn’t really bother me. That said, if you’re planning to make the game longer, you might want to think about adding a checkpoint system!

Like it. Fun tbh.

I really liked the concept and the theme. Nice to think of mechs in the Greek period! The gameplay is nice for a good 15 min. Then it gets repetitive. Didn’t find all the golds, but the in-air fighting is fun. I love the mecha design. They look neat! Well-made game! The world could have been made a bit smaller to avoid long moments of just navigating without much to do. That could increase fight frequency and discovery interest, but reduce the game’s lifespan.

The mecha movements are dope! Well done on that. As you described, it was the main focus. I did really like the mini game where you need to destroy vehicles as fast as possible. Was really fun. There is a lot of potential in a rocky mountain battleground or some hilly forest of some kind. Might be missing a bit of post-processing to make the visuals pop, and maybe some juice around the flying disks when hit, and spatialized sound when they are shot so we know where they come from.