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The mecha movements are dope! Well done on that. As you described, it was the main focus. I did really like the mini game where you need to destroy vehicles as fast as possible. Was really fun. There is a lot of potential in a rocky mountain battleground or some hilly forest of some kind. Might be missing a bit of post-processing to make the visuals pop, and maybe some juice around the flying disks when hit, and spatialized sound when they are shot so we know where they come from.