these were all packages made in 1-2month batches when the game development started to keep people interested/aware of progress and your basic updates to the game, they started as 2-3 days each update. they aren't completely removed sometimes, but Final projects come out as Full Weeklong(7 Days) packages. As a note the Weeklong Packages normally have a bit more content that isn't always shown in the 1-2/3 day files since they are completed works. And just as a note, take anything anyone says with a grain of salt since before 2020 updates and the amount of content made in the time this game started is impressive on it's own, this past year's just fucked over alot of ppl. So just keep an eye out over the next year or so, cus it is a very high potential/ambitious game.
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Anyone who looks here and is confused, BlueCat's current works and stand alones are at the Top of the Downloads List, At the BOTTOM is where you will find all the Finished Week Content of the game, BlueCat Creates them as separate games for easier file downloads, and they all search the previous packages for your save files. Every finished portion will come out as a weekly package, ex. Week 1(1-7), Week 2(8-14), Week 3(15-21) etc.
I was curious if the UI updates will allow for skill ability editing like the original Strive, where you can de-select abilities you don't want to use, seeing as you can only view 10 social/combat abilities at 1 time, while you can just keep adding more and more classes and have more abilities than you can use.
any chance you know what i messed up? new game, no backups, directions to a T. These are all found in the script file of the expansion in the roaming app data mods file.
The following mod scripts did not match an existing file:
user://mods/AricsExpansion/scripts/aricsexpansion/old - expansion.gd
user://mods/AricsExpansion/scripts/aricsexpansion/old - expansiontalk.gd
thanks in advance:)
hey mate, i found it out, when you open up DM for week one, it has all those folders, basically, you will be replacing all your Week 1 files with their equivalent names in DM folder, lmk if that makes sense just be sure to make backups(duplicate/copy paste) your original week 1 if you come into any issues
i can't remember exactly, i think mine did the same as his, but i believe it's because i used a copy of 0.5.24, after using the .25 mine was able to open after adding all the necessary files and then i had the option to activate the mod.
ah ok, understood and i did swap out the main menu, mansion, and 299 and believe i have done everything correctly, i will try again tomorrow with a fresh download of the mod and replace everything to where it should be and see if that works, thank you
Gotcha, well i did have the 0.5.25 for all the modding attempts i was doing, seeing it not function i have switched over to .24 as of right now, will attempt running it on my pc tomorrow with the edits after i've completed them. i'll try looking into that fix for log if i can get the mod to work. onto your side note, it does not boot with multiple windows, the terminal is able to be opened in the file(i think, i actually have no clue how to use those) but the game .app is the only thing that boots up on Mac
no problem, i just wanted again to thank you for all you have already shown me. I will add a small bit, idk if you were made aware, the newest version seems to have no daily log, so im using the version right before this newest one, minor hiccups, but thanks none-the-less mate
Hi RK76Manishog, i was referred by ankmairdor i followed everything to the letter(very helpful for future Mac game modding btw) i have indeed gotten the random portraits to work, but still see no changes after enabling Arics mod. i also made sure to check and everthing is read/write enabled in the folder.
@ankmairdor I followed this guide, and i indeed got the male & female portraits working but when checking the "talk" selection i still have the default 3 options, as well as checking the customization on new game after enabling the Aric mod along with portraits tho im very unexperienced with enabling modes other than hitting apply and opening the game, I'm unaware if something i did not do didn't register or what tho. I may just have to attempt tomorrow on my desktop. any further insight would be appreciated, tho you did already provide tons of assistance.
@AricTriton I don't suppose there is a MacOS version of this modding guide, if not it's still good for me to run on my PC, but would like to use mac track pad. Just let me know soon as ya can, thanks mate