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A member registered Jun 04, 2020 · View creator page →

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I came to the forum to request the same thing! So, dev(s?), this is apparently wanted by multiple people if you have the time :p

Did you take it down or something? it's not even loading

A platformer with excruciatingly long and tedious levels that are mostly just tedious but occasionally very hard, and no checkpoints so if the gamer gets to one of the hard spots and dies they have to go through all of the easy tedious/boring bits again just to get back to it

tbh I really like the design of the player

although the glow in the dark does sound cool

So I can't just program it without an engine? Or it just needs to be 2d?

Does that mean we have to use an engine? or just that if we do use an engine, it has to be one of those?

Very creative idea! I would recommend a section of the tutorial or description that explains the controls, but that's my only note, this is wonderful! Once I figured out how to jump it was a lot of fun (although I did ultimately get stuck but that's just because I suck at video games lmao)

Cool game, but the screen is way too large to be accessible (my computer isn't even bad but it just couldn't close to fit the screen in my window until I fullscreened it, and then the controls panel was off the screen) and it'd be nice to be able to switch off the sounds because I was jamming with the music but the death sound activates my fight or flight

I couldn't figure out level 4 but I'm pretty sure that's a me problem lol

Very creative idea with the different shapes having different abilities, fun sound effects and graphics, useful tutorial, and nice music!

My only suggestions are to make the menu more accessible by giving more options to control them (eg on the main menu, the mouse can change what item is selected by hovering but it can't actually use the buttons? Like I had to press enter to play) and to prevent the arrow buttons from scrolling the page. I don't know what you used to make the game, but if you did it in JavaScript a simple "e.preventDefault()" would work (although unfortunately they would still scroll until someone interacted with the game, but that's a problem on itch's end, not yours)

If it only works when downloaded, it shouldn't be labelled as play in browser.

My main suggestion would be a "how to play" or tutorial, at least in the description, describing the controls and/or the goal of the game. So far it's really confusing.

Side note though it is a pretty big frame which can get annoying on devices that don't have huge monitors, because then we have to keep scrolling to see the full game.

I haven't had that problem, so it might be on your end, or it might be a problem with the game that only shows up on some devices (so still a bug that the creator would have to fix). I'm using Brave, which is very similar to Chrome, but it uses a lot less memory so maybe that has something to do with it?  Like, it's possible that the code listens for the event in a way that might miss it if a frame is skipped due to low memory. IMO, this seems like something the creator should look into, but it's also possible that it's just your computer. Is anyone else having this problem?

I really hope you continue working on this after the jam ends because if you make more levels, I wanna play them!!! I don't know if it needs a tutorial (or at least a line in the description pointing out that some platforms only work in certain light settings) or if that realization is part of the fun. It was frustrating at first, but it should be. The graphics are good, and I love your implementation of the "Switch" theme. Very creative and enjoyable!

Yeah, I think once the rating period ends I may make the difficulty go up faster or something

If possible, you should probably change the settings of your project so it doesn't show up as a "play in browser" game on the submissions page/search/etc (until you fix it later, of course)

It  was kind of hard to understand how to play at first (there were instructions but they didn't really help), but once I figured out what to do it was really fun! As far as graphics go, I love the design of the game. It's minimalistic in a way that looks really good, and I like the little animations it does when you get points. Accessibility wise though, I do hope you continue working on the game once the rating period ends, because I think the high contrast mode you mentioned will really help. A tutorial might be nice.

Overall, great game, fun to play, good visual design, and I think if you continue working on it and market it well it could be very successful.

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No, I didn't use any game engine, I programmed it with JavaScript

I didn't use an engine, this game was made on an HTML5 Canvas with JavaScript :)

Have you taken pixoji off of Google Play? The link on your website doesn't work and it didnt come up in a search

pinkpenguin2020 jam community · Created a new topic Theme

What's the theme? It says there is one but not what it is

ah okay... there was also a possible fix given though...

Wait so do you have to have Windows 7 for this game to work? 😂

What is limited? Apps used (eg IDE, art app, sound app)? Objects in game (player, enemy, etc)? This is extremely vague...

I absolutely love this game! When my roommate gets off the phone I'm gonna go back to it so I can hear the sound to rate that too but so far everything else is 5 stars!

yeah, idt it was explained well enough so it took me a bit but once I realized how to do it it was great!

Good idea, thanks!

I mean, I like that it's a bit small because so many games that I've seen are way too big for my computer because I can't afford that high res of a screen

And as you said the full screen option solves that, but yeah I think if it was a bit easier to figure out how to full screen it that'd be nice

This game is amazing. The best entry I've seen so far. I SUCK at it but maybe I'll stream it anyway if (/when ;)) it reaches top 3 just so people can laugh at me

And I'm excited to see what it looks like when someone who's not absolutely terrible at video games plays it XD

Hard to play because of the shape and size of the screen (it was too tall for my computer so I had to keep scrolling up and down) and it says it's designed for mobile but it actually doesn't work on mobile at all (the home page comes up but the buttons don't work to get info or start the game)

This is p hard to play on my computer bc it's made for rich people with HD screens XD but it's a good game!

hehe i got 420

also this game isn't for me because I suck at it but I acknowledge it's a very good game so I'll rate accordingly XD like Tetris but clearing rows lets you climb up away from lava!

oof yeah, I'll fix that once the jam is over, thanks for pointing it out!

how did you draw a mustache??? I only have the option for a gun!

wdym? By database i mean coding a database in a node.js game

The rest is in response to this jams description page

I was a bit confused by the description for this jam. Are we allowed to submit multiple games or just one over the span of a decade?

Oh okay, nice! That's good to know in case I can't figure out a database in time haha

Thank you for a speedy and helpful answer!