I think I couldn't get it to work. For context I use zen browser (based on firefox) on ubuntu. I can see the ground (green), the sky (blue) and the net in the middle. Plus I see the UI for the ball in the bottom left corner. I could shoot the ball over the net but couldn't see any target. I don't known if it is related but the `setStatus` function is not defined
I think a better UX would be to have the ball being visible and the UX being directly over the ball. A nice polish be could to calculate the velocity at the point of impact, apply some basic friction and conservation of energy and compute a "bounce" (i.e. relaunching the sim with the new params). Made in C, i see it seems you don't want to use one of the big game engines, I would suggest you take a look at vectarine (a custom game engine in early stage on development) it might interest you




