Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Mega Blue Ball

191
Posts
3
Topics
3,128
Followers
4
Following
A member registered May 06, 2018 · View creator page →

Creator of

Recent community posts

I'm doing ok! I hope you're doing fine too! 
Well and I feel old as well, but I'm also actually old, so that tracks.
Time is the enemy, but I still got a game to finish.

Well, it is named "Insanity" after all hahaha! I'm joking. But your feedback sounds like a bug or glitch; because otherwise it should be easy and effortless to pass through them. I'll take a look at the code again to see if I can replicate that situation.

Not really. There is a scene where 2 girls share the same dildo tough.

当游戏完成 1.0 版本后,将会推出中文版本。

Hi! Sadly no, the game was not design with that mechanic in mind.

Hallo! No android version, sorry.

Yes same name, and my previous game is here: https://store.steampowered.com/app/943520/Pixie_Panic_Garden/

For some reason, my developer name doesn't appear in the steam search. Try the advanced search too. But game titles do usually appear. Maybe it's because of the adult tag, I dunno, but yeah I'm already there and MKM will be released there too.

I'm glad to hear it! I'm nearing the end of the development, so hopefully it won't be long until the final version. At that time, I will make an annoucement here and on my other pages, to let everyone know so no one misses the full release.

Yes, you can use the debug/cheat keys. Press F9 to instantly get all skills. Then make your way back left to the castle area. Additionally, you may also press F10 to be put in front of the Beach Boss, then defeat him and open the chests to get the crimsom scepter. This item unlocks the ability to teleport around, so then just open the teleport screen and TP to the castle.

Hello! Activate that switch near Maya, and then rush (use dash and slide all the time) to the left, past the aquarium, down the leaf stairs, slide in the long narrow tunnel, dash after that all the way to the right, go up one floor, then to the left to enter that same room from the other side. The switch is timed and the gate to the right closes if you're not fast enough.

There is a pattern in that area with the moving platforms. After you get past it, you'll reach the Hill's Boss. Defeat her and you will acquire the Sliding Tackle skill for Maya. Then return to the main castle hall, go up the stairs, go right, slide under the gate and descend the ladder and enter the mirror. This unlocks the gallery. Then buy the glass orbs from the witch to unlock all of the scenes.

No worries, I will make it more clearer:
The eventual final version of this game (v1.0) will be a premium product (likely costing $10). It will be eventually sold on this page and on steam.
So as of the time of this comment, the current version available in this page is a free DEMO (with optional donation). In fact, it's even more than a simple demo, more like an OPEN BETA, because it gives way more than 70% of the final product's content. I did it as a courtesy to all of my great audience here.
That said, this current FREE version here will NOT be updated anymore, so if you desire to keep up with new recent versions, those can be downloaded from my patreon page.
And finally, once the eventual final version begins to be sold here, this current free version will be removed and replaced with an actual DEMO, that will have only about 10% of the content, only the 1st stage of the game, etc.

The version here is the final public version. On my patreon you can get more recent versions. Once I finish the development and release the final version 1.0 it will also be made available here.

Hi Maya! My amateur art skills aside, what he is doing is intentionally ambiguous. Some see it as a rough play of pulling hair, or choking, or riding... Others see it as friendly play, like when cats or dogs jump on them... It's up to you to decide.

Yes. In the gallery room, open the book and it will show a list of all scenes. The ones that display a square with Maya's face on the left side of the screen are the longer ones with dialogue. Make sure that you bought the globes from the witch, and also that bad endings are enabled in the advanced options menu.

Go back to the main castle hall, walk to the witch, and but the crystal globes from her. These will allow you to spawn enemies inside the gallery arena.

Will do!

This feature needs to be expanded further still, but it's supposed to give special traits to Maya, which makes her behave differently, affects how much essence she can farm, changes her powers, etc.

No plans for android at the moment, sorry!

No mobile versions, sorry.

The .rar and .zip are equal. Some people prefer one over the other, but it's technically the same.

1. No key for that door yet. It will come in a future update.

2. That's an out of bounds area. I'll either make it inaccessible, or add a neat secret there ;-)

1. This will be revealed in a future update, or in the final version.

2. No more areas will be added. But I will add a boss fight in the dungeon, and also add the final boss fight in the high-tech area.

3. Not a bug. I'm implementing more of their dialogue as we speak. So what you see there is only the content of the demo version.

I'm glad that you've liked it!

I will consider adding it.

Hello, what is your operational system? Only windows is supported, and the game glitches on other OS.

I'm happy that you've liked the game!
Thank you for your suggestions. Those ideas are great, but it would be difficult to implement, because the framework of the game didn't support it, and it would be very arduous to refactor it to do so.

No mobile versions, sorry.

Hey, yeah this is the first time hearing about this bug. So I'm assuming that the title screen is ok? In the advanced options in the menu, there is an options for zoom, is it toggled on or off? Does starting a new game works? Please give me more info and I'll try to help you!

Rare and unheard of bug! Could it be maybe your keyboard? Or are you using a gamepad? Which operational system are you using? Please provide some more information on your platform, and I'll try to help you.
Meanwhile, please try out this official Microsoft keyboard tester, to see how many keys does your keyboard support being pressed at the same time, and if it properly detects the keys that you are pressing to jump + dash at the same time:
https://www.microsoft.com/applied-sciences/projects/anti-ghosting-demo

Thanks fro the kind words! Full lust will make Maya corrupt and affect gameplay, but for now it's mostly a placeholder while I work on more priority tasks.

Aye, this is a surprisingly common suggestion through the whole development, but alas, I hadn't originally planned for this feature/mechanic, and it would break the game to support it, so no dice.

(1 edit)

Hi there! Those shop prices are just placeholders; we are in an open beta, under development phase. When I'm closer to finishing the game, those will be re-balanced, and as a matter of fact, those "nuclear bombs" won't even be in the shop. They'll only be acquired through exploration and finding secret chests.
Oh and I like vore, that's why
:^)

Thank you very much for the bug reports! I'll fix them.

Closer to the end of the development, I will do a full balance pass on the game, so the attack/defense values will be changed, as well as HP.
Lust value will also be refined and have more gameplay effects!

1. More scenes and reworking some of the stage's laytous.
2. It won't fit in the design.
3. I will consider it.
Thanks for the kind words!

Hello there!
1. Yes, I will continue to make more games.
2. Yes, feel free to give ideas or suggestions.
3. Yes, I'm working as a solo game developer.
4. You can donate via itch.io here by clicking to download the game again, or via my patreon page (the link is in the main page of MKM).
It pleases me to hear that you've enjoyed the game! Thanks for the compliments, they mean a lot to me!

You can use the "confirm" or "cancel" buttons to advance each dialogue. The spacebar function is best reserved only to interact and initiate events.

Thank you very much for the feedback and kind words! They are much appreciated. I will be fixing that animation bug for the werewolf too.

Thanks for the bug report! I've identified the issue and will be fixing it for the next game version!