Hello. Sorry, but no plans for mobile. Very small chance in the future, but only after the release of version 1.0
Mega Blue Ball
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Well, for my previous game, I did in fact ended up releasing a post-launch update that added a ton of new content... so it is possible that I may change my mind in the near future, after I release version 1.0 of MKM. But no guarantees. Cut content does suck, but the honest truth of the game dev industry is that literally every single game in existence (yes, even your favorite classics by nintendo or whatever else) has an amount of content that was cut during the course of development. It's just is what it is.
Thank you for the bug report! I tried replicating it (starting from a fresh save) but couldn't find the described issue. I need more details:
1) did you get the cutscene that triggers right in front of the gate? DO you have the hill key in the inventory?
2) is the gate collision blocking Maya, or can she run all the way tot he right?
3) Had you unlocked this gate before, or did you just get the key from the Beach Boss and then returned here?
4) When you press the interaction button where the gate should be, do you get a dialogue from Maya about the locked gate?
5) If you can, posting a screenshot of the area would also help a lot!
From the start of the game, progress from area to area: beach -> castle -> forest -> hills -> city. At the end of the city, fight and defeat the boss, then open the golden chest there, it holds the key to the hallways. Return to the castle, unlock the gate, and progress through the hallways. Defeat the boss at the end, and open another golden chest, it contains the key to the dungeon.
Hi! Permanent effects and/or transformations affecting Maya permanently have been a rather popular demand indeed. But the sad truth is that because I didn't originally plan for such mechanics, implementing them now would be a hack job and be really cumbersome to program, which would break more things, etc. So unfortunately, not happening. But I'm taking notes of all these suggestions, and will strongly consider designing my eventual next game with these in mind.
Yes same name, and my previous game is here: https://store.steampowered.com/app/943520/Pixie_Panic_Garden/
For some reason, my developer name doesn't appear in the steam search. Try the advanced search too. But game titles do usually appear. Maybe it's because of the adult tag, I dunno, but yeah I'm already there and MKM will be released there too.
Yes, you can use the debug/cheat keys. Press F9 to instantly get all skills. Then make your way back left to the castle area. Additionally, you may also press F10 to be put in front of the Beach Boss, then defeat him and open the chests to get the crimsom scepter. This item unlocks the ability to teleport around, so then just open the teleport screen and TP to the castle.
Hello! Activate that switch near Maya, and then rush (use dash and slide all the time) to the left, past the aquarium, down the leaf stairs, slide in the long narrow tunnel, dash after that all the way to the right, go up one floor, then to the left to enter that same room from the other side. The switch is timed and the gate to the right closes if you're not fast enough.


