Hey, yeah this is the first time hearing about this bug. So I'm assuming that the title screen is ok? In the advanced options in the menu, there is an options for zoom, is it toggled on or off? Does starting a new game works? Please give me more info and I'll try to help you!
Mega Blue Ball
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Rare and unheard of bug! Could it be maybe your keyboard? Or are you using a gamepad? Which operational system are you using? Please provide some more information on your platform, and I'll try to help you.
Meanwhile, please try out this official Microsoft keyboard tester, to see how many keys does your keyboard support being pressed at the same time, and if it properly detects the keys that you are pressing to jump + dash at the same time:
https://www.microsoft.com/applied-sciences/projects/anti-ghosting-demo
Hi there! Those shop prices are just placeholders; we are in an open beta, under development phase. When I'm closer to finishing the game, those will be re-balanced, and as a matter of fact, those "nuclear bombs" won't even be in the shop. They'll only be acquired through exploration and finding secret chests.
Oh and I like vore, that's why
:^)
Hello there!
1. Yes, I will continue to make more games.
2. Yes, feel free to give ideas or suggestions.
3. Yes, I'm working as a solo game developer.
4. You can donate via itch.io here by clicking to download the game again, or via my patreon page (the link is in the main page of MKM).
It pleases me to hear that you've enjoyed the game! Thanks for the compliments, they mean a lot to me!
Thank you for the feedback!
Interestingly enough, the system that you're describing for the armor, sticky status effect, etc those were similar to ideas that I originally had for this game way back when it was still an idea in my head.
Issue is, when it came time to implement it, I realized that it would indeed be an enormous amount of work to account for all these variables, and the framework that I had already laid down (when it comes to the pixel art animations) would not be able to support such system. Ultimately I had to scrap this idea entirely.
But for my next game (after I finish MKM), I already designed a system such as that I will be able to implement these things, so the erotic animation will be able to support a variety of armor/clothing (and in different states of disrepair), as well as factoring in stickiness and other fun status effects.
If there is no Crashes folder, then are there at least log files in the MKM folder? There should be some "Player.log" that could help us out. You can open these in any text editor to see its contents.
If you'd like you can make a copy of it, open and edit it to redact your windows username or the GPU that you use (the only user identifiable info in this log), then send me this copy so that I can analyse it and find the crash report.
Sometime I jump on an enemy, the Ero jeet in one direction xD
omg that's funny! do you have video capture of this bug? I would like to see it, it would help me to identify the cause of the problem!
Oh no crashing is bad! But you can help me to fix it, go to this path on your system:
C:\USERS\YOURUSERNAME\AppData\LocalLow\Mega Blue Ball\Mystic Knight Maya\Crashes
If you can upload the folder "Crashes" and its contents, inside are text logs of the errors that might caused the crash. I can take a look and try to fix it.
Haha the board mini-game was just a test idea, it won't be in the final game. I will try to hide the essence orbs.
There is a 1-2 seconds cooldown to save again, but I mean, why would you need to spam machine-gunning the save function \_(o.O)_/ lol
In the final version of the game, those belt-upgrades will unlock more slots to equip items. But for now it's testing purposes so all slots are unlocked from the start.
Thanks, glad that you are having fun!