I assume you are the same person as on F95, but just in case you aren't make sure you have the RTP installed, if you want to try this game on android.
mdqp
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You should be able to keep your saves for basically every release. In the rare occasion that I change something big and saves become incompatible, I mention it in the changelog (but it's really unlikely for that to happen this late into development). If I do change some old content, you might be unable to see what I added (since a lot of the scenes/events aren't repeatable), but that's about it.
Let's see: I assume you have learned the pocket dimension spell from the book already. If that's the case, talking to her should bring up the option to ask "Do you want to live with me?". After that, you should go to your house in Tarkas. In your uncle's study there should be the pocket dimension book on the desk. From there, you can make a room for her (if you have the money). You should get a cutscene after that, and she moves in, if I remember correctly.
Glad to know it seems to be working fine now, at least. Since the animation basically just switches quickly between the various frames and then cycles back at the end, perhaps a faulty drive can't keep up with having to access a different file every frame, and that causes timing issues or something (perhaps because of how RPG Maker handles images). I am just speculating, however. This is an old engine, and it doesn't use the GPU much (if at all), making it harder to compare with modern games.
Sorry for the late reply (itch.io forgot to send me notifications for quite a while, it seems).
I can't reproduce this in my testing. In your case, it seems as if the game doesn't change the variable properly ("fotogramma 0" doesn't exist, because it should always start with "fotogramma 1" and go up from there) but there are no obvious reasons as to why this should happen.
Is it completely random? Do you remember any of the events that triggered the bug (in case I want to dig a bit deeper)?
Sorry for the late reply (itch.io forgot to send me notifications for quite a while, it seems).
In the game's folder, you can find links to the walkthrough and H-scenes list, but both are incomplete at the moment (I didn't start writing them early on, and it's hard to catch up while updating the game now).
Sorry for the late reply (itch.io forgot to send me notifications for quite a while, it seems).
It's possible to run the game using joiplay (a program specifically meant to "translate" the game to android). Since this version of the engine can't export directly for mobile, that's the only option. If you do try to use joiplay, you'll also need to read on how to install the RTP on the phone, since this game requires it.
Sorry for the late reply. Itch.io seems to forget to send me notifcations once in a while, so now I am trying to catch up.
There are some "limited scenarios" where you get to pick clothes and get a scene directly after, but it's not something for the general gameplay (without planning for it before hand, it just doesn't work, as there are too many events which reset your appearance).
Exhibtionist is a trait you can gain in the game, and there are various related events already present, so hopefully you can have fun with those.
Yeah, that was meant to be the start for a quest related to the werewolf path. I decided to cut it for time reasons, but it's one of those I am keeping in reserve if I release a 1.1 update to Caliross some years down the line. It was meant to be a side quest, or at least, not something related to your status in the pack. The idea would be that you need to beat these werewolves into submission, to avoid them causing problems ever again.
Hey there!
I am slowly getting better (it was a bit worse than I thought, so I ended up needing antibiotics and prednisone), thanks for wishing me well. I am glad you liked the twist! It took me a while to piece the quest together, so it's nice to hear it worked out in the end.
1) At one point, I was planning a quest involving Janet being kidnapped, so the kids would have helped a little in that one, but it got scrapped, so at this point they are just there to ground Janet and provide some comedic relief by being more serious than their older cousin.
2) I don't know about a quest, but I would like to have something extra at the circus before wrapping things up, maybe a job could make sense.
3) There are a fair amount of scenes, and working at the bar might be too much like working at the pub, so I am not sure. Did you have something specific in mind?
4) That sounds like a new game on itself. XD I wish I had thought of this when designing the world before. Integrating "booty calls" at this point seems like a pipe dream, but it's something I'll keep in mind for future projects.
Thanks! I wish I had paced things better (development should have been finished a while ago already), but at least I am happy with the game itself. A new game is already in the works (early stages at this point), and I hope I'll be able to go on for several years (I do have what I think are good ideas and plots for many games, so my main problem is finding the time to work on them).
Beatrix is the only vampire you can become a thrall of. Nashara is an old test character left from when I was experimenting with RPG Maker to learn the ins and outs of the engine (I was trying to figure out what limits are there for unique events and mechanics during a fight, hence why she could "enthrall" you). I think the really early versions of the game had a few more bits and pieces like that, but I mostly removed them over time.
P.S.
Glad you are enjoying the game! :)
Mmmh, do you have any gamepads or tablets plugged in? Could you try leaving them unplugged, just to see if that's the problem? Also, here is a thread that gives a few more details on the source of the problem and a possible fix:
https://forums.rpgmakerweb.com/index.php?threads/player-keeps-moving-left.37434/
In case it's a problem with itch.io, try this mega link:
https://mega.nz/file/NJBhnC4D#X1YvfbL_CgxzRv0hFjjOdc7vQ_JkB4JOtgmVykYlE6w
Let me know if this helps.