Boyan's streamings proved that it is possible to honestly reach level 4 in this game. But even the developer himself doubted this, since he added a special cheat button.
There is a variety of functionality of units. Some are fast-silly, some are slow-living, some disable tower attack / Bon-Bon for a while, some lower levels. There's a find here with the pumping race. However, it's all so unbalanced that it doesn't work rather than works. True from a specific, can I say is that it feels like squishy numgets don't spawn fast/multiply enough.
Perhaps it would be cooler if money would be given just for being on the territory of the tower, if with its pumping would be given more coins. If these towers could be captured unicorn lowering the level of the tower.
In general, it's not clear what the apple is doing.
2D numgets stretched on the layout of the cylinder - it is terrible trash.
There are a lot of proposed assets here, but they're juxtaposed with each other as fucked up as possible. Cheharda presents his assemblies in a way that is as similar as possible to the futages of Ponyville under Discord. The characters are as sane as possible, reacting to what's going on around them and trying to overcome the craziness going on. The Lyra Parable is thrash, but in a reasonable way that doesn't fail the initial believability of what's going on. Here, however, the anguish just shoots through the Lyra hordes. Even so, the whole sheer absurdity of it all would elicit chuckles if it were as light on gameplay as Long Starlight or Izzy Catch Balls, but no! Because of the anal balance, you have to sink your teeth into it in a straight up serious way and build up complex strategies. But even the beaten Boyan, who set himself the goal of completing EVERY game from the jam, failed to do so. The only game that even he couldn't get through!
Verdict
Pity-
Unbalanced to the point of being unplayable