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The design is bearable. The cutscenes are cool. Sorting letters by icons is awesome! And overall a cool game. It would be. If everything could fit on one screen, without the need to move the camera back and forth. If horizontal characters did not repeat vertically and did not create confusion. If the selection of letters did not bug because of which it is physically impossible to sort all the letters!

On the one hand, the author realizes all this and there is no loss in the game. On the other hand, without the possibility to lose, after passing there is no feeling of victory. Well, the same as in Post Poners, where you need to very assertively call/boop/stamp ponies, in order to lose. But in Post Poners there is a count of unsatisfied and unprocessed clients, and here there is no count, because of which there is no difference at all between a walkground where you tried to send as many letters as possible and between a walkground where you just sat and waited until the day was over. This game almost walkground itself on autopilot. You can do nothing at all and reach the victory screen.

Of the proposed assets noticed except for the icon of the bit.


Verdict
Good-

Demonstration of mistakes that Post Poners did not make, after which I have even more respect for Post Poners. But if Post Poners had a mechanic of sorting letters like here, Post Poners would be even better!