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McCyberroy

19
Posts
1
Topics
8
Followers
15
Following
A member registered Apr 08, 2024 · View creator page →

Creator of

Recent community posts

I guess the theme implementation "Annoying Ad's" was successful then ^^


Thank you for your review :)

Fun game, gj!

Thank you for reaching out Jake.

I'm not interested in joining existing projects though. That probably wasn't clear by my post, I should probably fix that.

Good luck with your project!

That's not bad indeed, good job. I don't really think it is possible to survive any longer than 5 minutes, at least I haven't.


Thank you for your review :)

(6 edits)

Looking for

  • Pixel Artist/Animator
  • Music
  • SFX

Skills

  • GMS2/GML Programmer

Self taught hobbyist, ~5y experience

Portfolio (itch.io)

Project(s)

  • Help building each other's portfolio
  • Game Jams
  • (I'm not looking to join existing projects)

Requirements

  • 18+
  • Portfolio or smt to show

Status

  • Pixel Artist/Animator
    • OPEN
  • Music
    • OPEN
  • SFX
    • OPEN

Contact method(s)

  • [Discord] McKillerroy#8169
  • [itch.io]
(2 edits)

Sadly 2 are missing due to time pressure :/

Ammo and projectile explosion radius were planned too.


Thank you for your review :)

(2 edits)

What do you mean by "movement"? A moving character instead of a stationary turret?


Thank you for your review :)

Thank you for your review :)

(5 edits)

We are really unhappy that we had to submit with a placeholder background too. Unfortunately we had issues creating one before deadline :/

There are in fact a few leftover assets which did not make it into the game due to time pressure.

Thank you for your review :)

(1 edit)

Sadly we had no time balancing stuff properly. We ran out of time and Balancing was done a few minutes before submit :/

I'm not happy with the Ad's pricing formula and enemy spawn rate either.

I agree the start phase is slow paced but enemy spawn rate does increase over time tho, combined with enemies getting tankier, you will experience a more hectic gameplay if you survive long enough.

Thank you very much :)

(2 edits)

You did some nice catches ^^ 

You also had good luck in that the ball had very long "air time" with lots of bounces, before coming back down :D

I can see some flickering, is that just the recording, or does it flicker for real on your machine?

Thank you for playing and leaving feedback. I'm happy to hear you like the game :)

(1 edit)

Thank you very much. Your words are very motivating :)

Hi, bought this pack and like it so far. But there is a problem with the animated thrust flame that comes with this pack. Some ships have engines that are 3 pixels wide, some have engines that are 4 pixels wide. I can't remember how many pixels the thrust flame is in width right now, but this makes it impossible to center the flame on the engines of a significant amount of ships. Would be really nice if you could fix this somehow by either editing ships or supply another flame that fits those ships engines.

(1 edit)

Nice work. Maybe you want to update name and tag? This looks like "side-scroller" not "top-down".

Are you still offering 16 iso angles? I am interested too.

Bought it, but sadly can't use it for my project. Thought it is designed to tile and scroll infinitely and seamlessly, but it is not. Mirroring gives slightly better results, but still not good enough, repeating patterns are way too obvious.