may your day be blessed with warm dogs to hug
Recent community posts
I mean that while walking I kept falling off, I landed fine! I just kept falling off while walking on the planks, partially b/c they're pretty thin and partially b/c when doing things a few times (due to falling off) I end up rushing.
I'm glad you had a great jam!
Really good! Some of the puzzles were quite tricky.
The only issue I had was initially the slashing didn't seem to connect, but that was because I was moving the line past the character models. Really fun!
Yeah! You can enter, there's just a button which you click to show you've made assets before the jam time started.
Traditionally in jams you complete them (or don't finish completing them sometimes, as I've done in the past) in the jam time. Some jams last a week, some a month, many a weekend.
I personally think storyboarding is fine, like taking code from games you've made in the past, but making assets beforehand should be marked.
If you've no clue what pastel game you want to do, or you've come up with too many ideas and think someone else could use it, or you just like coming up with ideas, share them here.
Here's a start:
Pong - except with an apple which gets progressively more damaged.
A platformer where you're a ghost
You have a bucket and have to catch falling fish
Of course :3 I understand. It might not be possible to show the difference on the main page, but on each page I'm thinking there should be something. I'll test it before submission deadline.
It's true that jams are far more varied than they used to be. I think there's not as much an issue as reusing code snippets, as long as whole games aren't put together before the start of the jam.
Yeah, like most jams.
Though for people who've already prepared assets or the like, I have added in a button which people have to click on submit which says whether they've pre-prepared assets or not. Since it's obviously unfair for people to compare a few weeks of drawing to two days worth.
As long as it will upload to itch.io it's allowed, the only issue is if you're not exporting in an exe file or something which can be played in browser, you're likely to get much fewer plays.
The Jam page will show your computer's time zone. For me the time zone is BST so it shows: Submission open from Friday at 8:00 PM to Sunday at 9:00 PM
You are in the USA or Canada? so it will show the times in your local time zone.
Personally I'd think that in the spirit of how a jam is, Summerlands shouldn't be submitted, since it was started way ago. But I think it'd be fine to add to a collection of pastel games.
I was personally brought in to just set up the jam rather than as the initial idea, but in my experience it is definitely disheartening to see a bunch of highly polished assets next to something which has been done in a weekend.
Perhaps if someone has been preparing something like Summerlands it may be a good idea to add a button which people click to say "Yes this has been made entirely over the weekend" versus "This has had assets prepared beforehand but was programmed over the weekend".
It looks great and plays great too! My only feedback is that I didn't know I could click on the book, until I did, and that's the only way how I learnt I could actually defeat the animals instead of having to try to sneak though, though it would be nice to do a pacifist run.
Brilliant, I think this is great. It's really funny, a decent challenge and fits the theme really well. Only issue I'd have is that I feel the rocket should have the classic keyboard positioning + mouse firing, otherwise you end up firing backwards when moving backwards.
Was fun! With a bit of polish on this (with some sound effects and an art theme) this would be really awesome. A nice challenge and plays well.
Also dang that evil lewis we'll never defeat his schemes!