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maymotothebone

90
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4
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7
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4
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A member registered Aug 28, 2021 · View creator page →

Creator of

Recent community posts

I timed both of their load times for me in Chrome, Hectic Toys loaded in 18 seconds and Find the Flag loaded in 9 seconds. No idea why Find the Flag takes so much longer on your computer, but my general suggestion is to double check for any large unused or duplicate assets in your build (though you might have done this already).

Nice game! I got through a few levels where you have to remember 5 squares before I lost

I really like this one, the way it kinda looks like a human crawling on all fours is striking

Yeah it does 3D. I mostly work in 2D but I love Godot

love the animation

Cool game! I love how natural the difficulty curve feels since it's my own fault when a section of the loop is full of holes. My best score is 1892!

I definitely don't think AI will render all technical and creative jobs obsolete like some silicon valley types do, but I do think big corps will keep pumping money into it for a few more years at least. I imagine it will be similar to the way streaming has been huge for the past 10-15 years despite seemingly never being profitable, and only recently has started to decline

That's an interesting start for your story, I like it!

Thank you for the kind words, I really appreciate it!

I made the shooting sound in Audacity after watching a YouTube video by Jonas Tyroller. It's mostly some finger snaps I recorded with the EQ highlighting the lower tones. I actually intended it to sound more like a typical laser blast, but it seems to fit the underwater vibe well

I found this Godot 4 video very useful:

It's almost 12 hours long, but it's structured in bite-sized chunks. Full disclosure I only watched about half of it but I learned a ton so far.

I appreciate the encouragement! I will check out the discord and keep an eye out for the next jam

If anyone sees this and is interested in my game, I wasn't able to finish it in time for the jam, but I will still complete it. The game should be released in about a week. For now, here is a small version of my wizard animation:

Nice game, holding shift to blast through enemies feels great!

So far I've only submitted one, but I'm also curious if others have submitted more

I recently published a small top-down shooter called Mutiny in Fish Space which will be a main ingredient for my jam game. I have been wanting to iterate on a small project like this to gradually grow my skills, and Alchemy Jam seems right in line with that!

I am posting this thread partly to keep myself accountable to release a new game in this jam, but also to let anyone who is interested see my starting point for my jam submission. I look forward to seeing everyone's games!

https://maymotothebone.itch.io/fish-space-opera-beta


Water is definitely wet. Some might say that water merely makes other things wet rather than being wet itself, but I say that nothing dry can make something wet.

Cool game! I feel cracked at skimming emails because I successfully phished them all on my first try

Мне удалось сделать только первую комнату за отведенное время, так что игра сейчас очень короткая. Я работаю над более длинной версией. Спасибо за игру!

Я использовал для этого Google Translate, надеюсь, это имело смысл

I love it, my best run was 1021m. Great art, the fish with human legs reminds me a little of Trogdor the Burninator

Lovely game! I love the idea and vibes, though I'm not good enough at typing to beat it lol

Thanks! Good idea, I think if I had managed my time just a little better I might have added that

Thanks! I was happy with myself for coming up with that name lol

Thank you! I hadn't thought about Vampire Survivors when working on this, but I can see the similarity

Great game! In addition to what other people have said, I like that you can jump out of the water, it's a fun touch

You weren't kidding about "lightning fast" lol. Congratulations on putting out your first game!

I like it! I played a few times to get the shortcut as quick as I could, and I got to the boss room with about 2:50 left

Nice game! I especially like the art and fish facts shown when gaining new powers

Nice game! I like all the different types of fish and how they interact with the player. I especially enjoyed sliding on the eels' trails to pick up fish faster!

Thank you for the kind words! Good point about the movement, after the jam is over I may need to readjust the speed or at least give a larger area to move around in

Congratulations on your first game jam! I haven't dared to try a 3D game for a jam yet lol, but yours turned out well!

I like the theme, it's an unexpected combo but works really well. Nice Game!

Thank you, I reached out and got the game submitted

I worked on my game right down to the wire and borked up the export as I panicked to submit it. Is it allowed to export it properly and upload the fixed file now, or do the games need to be judged by their initial submissions only?

Either way, this was a fun jam, good luck to everyone in the rating phase!

For question #2, what I usually do for the description is list the controls, 1-2 sentences of context for the setting/gameplay, and credits for any assets or assistance used in development. 

My pages are usually pretty barebones as far as style, but I will upload at least a screenshot of the game to be the thumbnail image if I don't take the time to make a nicer looking title image.

Nice game, the music and animation go hard

Thank you very much!

Thank you very much! A level reset button is definitely a good idea.

I like the gameplay, it's a promising start for an underwater platformer! And I agree with Bubo, the music is sick.