Nice game, the music and animation go hard
maymotothebone
Creator of
Recent community posts
Good game! I liked the environment, and having a limited time to find the path forward.
To be a little more specific on the collision detection, there are some areas where you can hit walls when it didn't look to me like they were touching. Here is a screenshot showing an example of this, this is as far as I can go to the right without hitting the wall:

Other than that, I really liked the visuals, it had a nice murky underwater effect!
Thanks for the feedback! I changed the rules description, so hopefully it's clearer now, but please let me know if it still doesn't make sense:
The goal is to play more cards than the computer. Cards come in 4 colors and are numbered 1 through 9.
Rules for playing cards:
- A number 1 of any color can be played on any blank spot
- When a spot has a card on it, only a card of the same color and 1 number higher can be played on it
- For example, red 1 can only have red 2 played on it, blue 7 can only have blue 8 played on it
Press space to cycle to a new card if you can't play your current one. There are no turns, so play as fast as you can!
If the computer plays where you wanted to play, you have a second chance! If you click that spot quickly enough, your card will replace the computer's.
The Suez Canal Jam is about making games inspired by the blockage of the Suez Canal from March 23-29 last year. The jam starts exactly one year after the boat got stuck and ends exactly one year after it was freed, which means we have 6 days, 7 hours, and 25 minutes to make our games. The jam starts in 10 hours as I'm writing this. Whether your game is low effort or high effort, I hope you will join!





