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Maxine Franklin

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A member registered Oct 29, 2020 · View creator page →

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A very interesting game concept, absolutely love the music and sound effects, this could become a very great chill puzzle game. The only three issues of note I found was that it is very easy to run through a wall and fall out of a level, right-shift isn't very initiative (I had to check the itch page because I was pressing left-shift), and I couldn't get past the fourth level due to a robot below me. Overall though, I really enjoy the idea of this game, great job!

Had a great experience playing this game, really enjoyed balancing between focusing on building resource generation per turn and trying to compete the different tasks for money on the next turn. The resource management made for a really enjoyable experience

Really enjoyed the experience of playing this game, it has a really great atmosphere!

Thought the enemies were a good mechanic, but they had too much health so the combat became slightly tedious. Apart from that go, a great game!

Very fun, though it is definitely a rage game with that dash mechanic

A pretty fun game with an original idea. Though, as other's have mentioned, it does suffer from the issue of being able to spam the space bar to constantly shoot down missiles. Could perhaps implement a recharge period or a refilling ammo counter.

Further, the game feels like it ramps up in difficulty way too rapidly for it to be a solid learning curve as you quickly become overwhelmed even if you are spamming the space bar, causing it to be impossible after a few seconds of play.

A very solid game, quite fun. Though the game initially feels like it will be quite slow the rate of which it speeds up keeps the game interesting and means you cannot lose focus on it. I did notice that there appears to be a tell of when a criminal is coming since there is a lightly longer delay before they appear compared to when innocents appear. Still, overall a very fun game. 

Also, managed to get to 14 on my best run.

Has some quite enjoyable gameplay and seems like a promising game. As said by Sam, the assets are hard to tell apart from the background, I would recommend having a larger colour pallet as I kept hitting the spikes and dying without realising why I was dying as I thought they were a background element. Though I enjoy having the shooting mechanic, it feels like it doesn't effect the gameplay since there is no visual sign of it damaging the enemy. Overall though, feels like it'll be a solid game some further development.

Quite an enjoyable game with some fun mechanics. Though the collecting of boxes feels unimportant apart from just for scoring - which is fine for a quick game jam - but could give rewards if the game was further developed. Furthermore, the floating islands in the background are a good detail but slightly confusing since I kept avoiding them thinking they'd slow me down or trap me into hitting a laser - I would say make the islands physical objects to improve the gameplay features now where you have to avoid being delayed by the floating island or be forced down a specific path with increased difficulty. Also, as Sam was saying, it would be worth making the game infinitely-scrolling through generation, would be more fun that way. But a solid game all the same, seems very promising.

The gameplay works quite well, seem like you've made a good start on a pretty fun game. Still feels kinda limited at the moment as, like Samuel was saying, the visuals are a little confusing as I could not work out what the green blocks are meant to be.

As the other's have said, you've uploaded the wrong file format to run on a desktop so it doesn't run. I'll leave un-rated for now and come back later to see if you are able to fix it.

As other's have mentioned, the executable doesn't run, you'll probably need to ZIP the packaged game files and upload that (if it's anything like Unreal). I'll leave un-rated for now and come back later to check it out.

I'll leave your game un-rated for now and come back later to check it out then, good luck making it work.

Hey, I've had the same issue as Rob, you'll want to make sure you've packaged your game for shipping and then just upload a ZIP, I've seen a fair few people do that and that should fix your problem. I'll leave your game un-rated for now in case you are able to fix this and I'll look later on.

As other's have mentioned, I tried to play your game but the standalone executable prevents the game from being played, I haven't left a rating in case you are able to fix this in time, I'll have a look again later on.

Thanks ! And yes, I realise in hindsight that the games visuals are quite distracting, I had too much fun playing with the lighting options available, I'll remember to switch to either less reflective surfaces or less intense lighting in the future. I didn't experience the issue you faced with the insta-crash, not sure what caused that, but I'll try to work out what causes that.

Thanks for the feedback!