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mauro-oto

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A member registered Feb 13, 2020 · View creator page →

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Hola Paul! Que raro, eso en el build de Windows o en el browser? Leí que a otra persona le crasheaba en Windows, no lo llegue a probar la verdad, me suelo guiar por el build web, y se que los de Web, Mac y Linux andan 10 puntos. 

Voy a investigar cuando termine el jam, y planeo agregar una traduccion al inglés, gracias!!! 

Gracias! La idea era generar un poco de tension, así que me alegra leer eso!

Muchas gracias por el review y por haberlo jugado!! 

No me queda claro lo de "no sos consciente porque tenés una decision con 50% de chances de hacer el bien o el mal.", por la conversación debería ser evidente que estas lanzando un ataque y por ende, haciendo una mala acción (pero quizá va demasiado rápido). En los ojos del resto, esa seria una acción de un villano, si la persona fue manipulada o hizo esas acciones por "accidente", sigue siendo el actuar de alguien malvado, un villano.

Muchas gracias!! :)

Uh! Solo probe los build web y el de Mac, lo voy a chequear cuando pueda. Gracias por avisar!

Solo pude destruir el 40% jaja, me hizo acordar un poco al Rampage World Tour, muy divertido! Un poco incomodo usar el mouse, capaz en Android se juega mas comodo.

Lo pude terminar, me parecio bien la cantidad de niveles para la jam, pero re jugaria un DLC jajaja, me gusto como escalaba la dificultad! Y los graficos top tier.

That was awesome!! I loved everything about it.

Very nostalgic indeed, really enjoyed this one, and it makes me look forward to creating my first dungeon crawler.

Thank you for playing! Haha I didn't remember that about Stanley, and I played it too, I guess it was in the back of my mind. 

And that's too bad about the text with the score going too fast, it should prompt for your name to submit it to the high score list, which is online and shared across all players! (only top 3 displayed, but yours would have made it to #2!)

Thanks again :)

I *really* enjoyed this one, actually came back to it after playing it yesterday to try to get better at it. Great job! 

That was a lot of fun to play! Felt very polished, and it's always nice to see Godot getting usage too.

Thank you so much for the kind words. I was about to add some particle effects at one point based on code I saw you once worked on using DragonRuby, but ended up scrapping that part, so it's great to hear from you! :)

As a big fan of both Picross and Minesweeper, I really enjoyed this game. It took a try or two to get the hang of the controls and after that I was hooked and spent like 30 minutes solving puzzles. Ten thumbs up! 

Thank you for the kind words! Inferno is the second to last difficulty, so that's pretty good :)

That was a lot of fun to play and learning all the different mini games, great job! Made it to 7 games without losing after a few tries.

Such an aesthetically pleasing game, I loved the graphics!

Loved the art in this one! And the puzzle gameplay was quite fun.

Very tough, but quite fun! Had fun (and died quite a bit) learning the monsters' patterns, and figuring out which weapons worked best against some of them.