I like this actually, I like it a lot!
Recent community posts
Well well well, if it isn't Pasta Siege, destroyer of boredom the funbringer
About time we hit another jam! It's been quite a while now!
Again, if anyone needs music or SFX, DM me straight away.
Hey! I'm Master Doot (AKA Kaizen)
I've made some games in the past but recently switched to making music.
I am also the owner of Open Repository, which is full of all kinds of tracks (mainly electronic though) ready to be used!
Open Repository link: (Yes, it's a discord, and the files are uploaded directly there. Edit: It is not a social server.)
Here's some of my work that you can freely judge:
I also do commissions, so feel free to hit me up if you need anything!
Alrighty, I gotta go now. Cheers!
Arrow keys - movement
X (Hold) - Physics shield
LShift (Hold) - Flight
Drag and drop .msbx files to add objects into the game!
Hold Left Click to position objects.
Middle Click an object to remove it.
Well, the game is interesting, let me elaborate.
- Upgrades? Where? You mean the collectibles? Technically, yes. Practically, meh?
- Controls, well, yeah, there's one button.
- Visuals? A bunch of squares & rectangles with a TV overlay and a bulge effect.
- Audio? Probably one of the better things here, the audio was actually pretty decent for a game of this type so there's that
- Gameplay is.. not too bad actually.
I'd say, it's something you'd see on Newgrounds or any site with flash games basically.
Interesting little game.
You play as a (presumably) young woman who discovers she is the only person alive on earth, after an alien attack. Project Triple-A (Project AAA or Anti-Alien Attack) is launched to get rid of aliens from earth, it (again, presumably) fails. You encounter a text log of a Scientist, who has discovered that the invaders always leave 1% of an invaded planet's population alive on an island(?) (To re-start the cycle and come back later on to mine the planet again maybe?), so you find yourself following the only path seemingly laid out for you to find the island, and save yourself from the inevitable end of all existence.
I like the idea, the visual representation is meh, but the story kept me playing.
Overall, it's a pretty cool niche indie game :)
Well, first of all don't make it paid if you want people to play it. The single best way to get attention is to make something outstandingly good and make it free, OR make lots of decent stuff which is also free. That's because most people aren't willing to pay unheard-of niche developers like you and me, even if it's just 1 USD. I know this because on my first itch.io account i shared a game for 0.50, and still not even a single person bought it. If the game's free, there's around i'd say a 70% more chance someone will play it. I usually get around from 20 to 50 plays a week. That's also why everything i make is free to play no payments. Alternatively, you could set up donations. Secondly I think you should customize your game's page, add a header logo, etc. to make people more interested in the game itself. And obviously add a description. Cheers!