You're spot on with what I’ve been concerned about — my game isn't delivering the level of horror I was aiming for. Would you be up for lending a hand?
This game has been paused for 5 years. It might not work with new Windows systems, or maybe the Enigma Protector software it's bundled with gets blocked by Windows.
Thanks for your support, though. Your computer's safe, don't worry.
Hey there! You're absolutely welcome! You can credit me as master2015hp in the credits, or if you prefer, a simple shoutout on your project page would be awesome too! Thanks for the love and enjoy using the plugin!
I enjoy witnessing immediate feedback from audiences, and it would be truly incredible to watch you play my game live. If you plan on doing a live stream, could you please let me know around ten hours beforehand? That way, I can inform more people about the event. o(〃^▽^〃)o
It is the first case. The way the system works is that it will match keywords to find the value.You can change the value at your will, but if you decide to change the key (the message in the game), you will need to update the translation data file manually.
The system will not be able to automatically update that change; you will need to do it manually. I mean, thinking about it, it's practically an impossible feat, right?
This error happened because there was a fault value returned somewhere. It might come from any damage formulas, or it could be a plugin compatible issue. It may not happen with the licensed version. If it does, let me know, I can help troubleshoot it.
It seems all previous state popup windows got closed when new ones show up. I think it will be cool to have a stack up effect; Like, new windows will push old ones up & up instead. Because when there are multi enemies, new skill's popup come up too fast too able to view the previous ones.