Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Markle

122
Posts
1
Topics
8
Followers
11
Following
A member registered Aug 12, 2018 · View creator page →

Creator of

Recent community posts

The game looks good and sounds fantastic. I definetelly can tell you understand game design principles, and this fast phased reward system that is injecting dopamine in my brain. Good polishing skills. Yet I kinda struggle to see the point of the game, it is extremly easy wich makes its gameplay boring. I feel im not needed to get this thing through.

About the theme... I don't relly understand it either. Im killing mechs, against Robo-Santa and gather coins to upgrade my weapons. What is my goal here? What am I risking? 

The whole enjoyment I got is from the reward system, which is really strong, yet I would love to get to know more about the game to enjoy it better.

Thanks a lot, Lucy! Super happy you enjoyed the chaos. 🚗💥 And hey, your game is awesome too , total respect for that!

Thanks a lot! We had a blast working on the music, so I’m really happy you enjoyed it, especially the main theme. 🎵 Appreciate the feedback!

Of course Daniel! I’m super happy you managed to hit that score, that’s really high, almost as high as mine, haha. 🚗💥 Congrats! I’m also glad the game let you learn by doing, that was exactly the idea behind it. Thanks so much for playing!

Eeeeexactly! Just like my daily commute… totally lifelike. 🚛💥

You better stay in your lane… just kidding, that’s for cowards! 😎🚗
And hey, thanks! It was actually my first time messing with HTML, and it’s paired with some CSS magic. If you’re curious, you can totally ask the Itch.io team about it, I highly recommend it, makes everything look super clean!

Yes, man, of course! Feel free to keep playing if you enjoyed it. Once the rating phase is over, we’ve got a fix ready for the camera issue and a bunch of other improvements. The game will be even more fun to play. Super glad you enjoyed it, man! 🚗💥

Haha, hey, sticking to your lane is totally valid… for normal drivers. 😎🚗
But here, chaos is mandatory! Glad you enjoyed both the game and the page design!

Isn’t that exactly what happens during a panic attack? You just, you know… sink into the ground and start tumbling around. Totally normal! 😅 Glad you enjoyed the chaos! 🚗💥

I’m afraid that cat ain’t getting any of the tuna.

The game is awesome, the amount of work you pulled off in just 7 days is insane. The UI and player input feel great, making it a full visual adventure thanks to the smooth animations. The core gameplay loop is well thought out and works fantastically. The game is fun to play, and the level design is really solid. Addictive as hell.

Using the ultimate feels a bit shaky timing-wise, things keep moving, so you still have threats to deal with even while the upgrade menu is covering your screen.

Impressive work, all my respect to the dev team.

One of the most enjoyable games. Juiciness, polishing, UI, game feel, this is game is a master class in how to provide a game that feels awesome to play. 

I am amazed.

I’m in love with the art style you’ve chosen! It’s one of those games I could play for hours, even though I’m not the best at aiming, hahaha!

I feel you man!

I really like the atmosphere where the game is set, it reminds me of SAW. Great job on that! I also enjoyed the audio and the graphics.

I would, however, take a look at the game balance, since items felt a bit cheap and I ran out of storage space after beating level 3.

Nevertheless, I loved the emoji feedback on my dice results, that was a really fun touch!

Really nice game, props on giving feedback on players input. Such a solid game for just a week of development. Congrats.

Passing should always feel like a life-or-death gamble. Glad you enjoyed the thrill! 🚗💥

That’s exactly how it’s meant to be! The radio claims many victims on the highway… totally part of the experience! 🚗💥📻

Sounds like you got the full experience! 🚗💥 The car falling apart is just our way of keeping you on edge. Thanks a lot for playing and surviving the chaos!

Haha, thank you! Glad you liked it!

Bug noted! Thank you so much for your kind words! I am glad you enjoyed it!

I did

I’ll take the deal and double the bet, Mr. Breakfast. Next time, I’ll make sure there’s an extra truck rear tailored to your refined taste. I rate your comment a solid 10.69/10.

Thank you, Mister Woodland! I’ve always had faith in you!

Love that you liked it, haha! The idea really just came from placing things around, and I absolutely agree with you! Much love!

Definitely! It’s like real-life driving, but it’s a video game! Thank you so much, Grachu!

A fix to the issue you mentioned is already in our project, yet due to Jam upload restrictions we will wait till the voting process is over.

Haha I love them tooooo! Thank you for the feedback.

I had crazy fun with this one, artstyle remind me of kongregate/newgrounds games. Gameplay and the economy system did not shine as much as I started to play the All In route. Yet I belive it fits the theme perfectly. It has a great overral aestethic and the combats feel great.

(2 edits)

Good piece of art we got here. The point of view where the story is driven is well thought, from the perspective of a child you get to interact with the world. I like how it may allow players to engage in the characters role and play it their way. I also like the way UI is displayed.

Prince of the snacks 

White oreo? Hell yeah, with two fists to stop those mobs! Had great experience whith a matching graphic style and music. I like the displayed text suits the game. The combat felt well thought yet, felt like it was not much to learn about it after the few minutes when most relevant thing is to find the right distance where you can hit and enemies cannot.

Extremelly well setting design and narrative induction. Everything , from graphics to sound to environment matches the game design and flow. I was guided through the story while playing, yet I did not manage to finish my quest in time due to talking to the developer 😂

(1 edit)

Intense game, love the concept, going for the Kirby route. Graphic design suits well the game as well as the color palette. Sounds are well suited too. It is hard to know where to shoot at to get the best results, a camera zoom may improve the tracking of your enemy, yet, the arrow is a clever design option. 

Enemy AI is good stuff. 🔥🔥

Impresive organizational team work, game feels like a walk in the park, its smooth and gets you in a relaxing atmosphere. Visuals are really beautiful.

Some characters do also sink in the terrain.

Good graphics, loving the color palette, good music, good level design. Amazing work.

Now, how do I get this song out of my head? Haha! 🌋🍪👵
I burned my ass like 28 times figuring out lvl 4.

Beautiful work.

Oh I managed to reach level 5, good one! 

I can’t figure out the secret in level 4. It’s not odd or even, not higher or lower than something, not a case of the first digit being bigger than the second (or vice versa), not a multiple of 5, not a specific number... 😭

I love the skibidi toilet part

Really good piece of a game, impressive work on a solo yolo developer. Had much fun, I like the idea, context and graphic design. Top tier game. Thank you.

I gotta say that this is a good run on developing under a day knowing all that entails your game. I like that cookies behave diferently depending on their type. Good work guys.