Intense game, love the concept, going for the Kirby route. Graphic design suits well the game as well as the color palette. Sounds are well suited too. It is hard to know where to shoot at to get the best results, a camera zoom may improve the tracking of your enemy, yet, the arrow is a clever design option.
Enemy AI is good stuff. 🔥🔥
Viewing post in Metal Breakdown Advanced jam comments
Glad someone picked up on the Kirby inspiration XD. Even one of the mechs is based after Meta-Knight lol. Due to my pixel perfect camera, I just couldn't figure out the zooming out during the project despite wanting to, but I may have an idea if I do end up updating it later on, glad you appreciate the arrow though. I'm happy you enjoyed the visuals and audio (music I'm assuming as the sfx needed some work) too!
Also big thanks for your stream too, your feedback was very helpful and it was overall a fun watch!