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Mark Alan

96
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A member registered Sep 16, 2016

Recent community posts

I guess it's safe to say the Android version does not have an editor either.

I live in the U.S.   The iOS is $ 2.99 and the Google Play is $ 3.99.

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You might consider releasing Millie & Molly on Steam.  They have a Steam Workshop for sharing levels.  Then provide a Steam key for those who purchased your game here.

Why is the Android version more money than the iOS version?

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Does the Android version have an editor?   The fun part of Catrap was the ability to create your own levels.

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Does the Windows version also have a level editor like the Commodore 64?

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Reminds me a lot of the Gameboy game "Catrap" or "Pitman".  Do you know when the Android version will be released?

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I get a "This is a Demo" when clicking on the Monkey.
even though I purchased this game on Steam.

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I get a "This is a Demo" when clicking on the Monkey.
even though I purchased this game on Steam.

I noticed the Steam version has not been updated for two weeks.  
Is that the version you're updating?

Thanks again.

Okay, I appreciate you trying.  Thank you.

The music does not stay disabled.

One request I have is if you could add the WASD keys also.

I'm right handed, so I have to move my keyboard to the far left to play with the arrow keys and mouse.

Thank you.

Other than maximizing the Window, I have not seen an option for Full Screen.

I play it in a Window, the small size.  Sometime I maximize the Window.

The block would not fall down all the way for a long time.  I'm not sure why that would happen.

.

There is a vertical blue line down the center of the background for the Monkey Puzzles:


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Hi Roger,

I purchased a copy of your game on Steam yesterday.  I am running it on a Windows 10 (64 Version).  I don't know if the version Steam uses is 32 or 64 though.

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There's a random problem where the game stops working on the Monkey Levels-2-2 and 2-3. When you click the mouse it just shows a countdown 5-4-3-2-1 before dropping another piece, but you cannot play on anything.

It's looking good Theo!

Thank you!

Thank You!

Can we get a Steam key with our purchase?

If you lose a life, when you continue playing the game later, it saves your score points (sparkle) but the lives revert back to three again.

Dissolving floor community · Created a new topic Question

How Many Levels Are There?

A suggestion:  Since some levels can be easily solved without the use of any number clues, it would be more challenging to have the exit locked, so the player must also find the location of the key to unlock the exit before progressing to the next level.

Thank you Eva,  for the 1.0.1 update!   The added "?" flag really helps in solving the more difficult puzzles (like the one below).

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I enjoy both Nonogram and Minesweeper logic puzzles with procedurally generation.  So this is an innovative and great addition to any puzzle enthusiast library.  

I just have two suggestions.

 First would be to enable the Unity pop-up which allows the player to change the video resolution before starting the game.  The default setting is extremely tiny on modern displays.  A lower video resolution would be more suitable.  I had to manually change the settings to full screen with a 800 x 600 resolution in the registry so I could play it.

My other suggestion would be to change the color of either the Nonogram or the Minesweeper Clues.  It's difficult  to tell which clue belongs to which since they're so close together at the top and left borders.

Version 2.4 looks great!  

Thank you for all of your hard work.   I will check it out.

You're welcome.  Don't be so hard on yourself.  No game is perfect.  You did an outstanding job on this game.  It's a lot of fun!

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 Also "Touch to Heal" does not work either.  You need to press the Space-bar on the keyboard for that to work.  (See Below). 


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I played the 64-bit version of 2.3.  The Window screen is square now like a Gameboy now.  And the map and health bar are not colliding.  It appears that the locked doors that monsters open now are remaining unlocked after they close again.  It mentions in one of the screens on the Main Menu something about saving prisoners.  I'm guessing this has to do with completing the herb/book quests.  Though it's not clear.  There was a residue or two green squares left over on the completion  screen that appears after you descend the ladder. (See Below).  


Thank you.  I will download it now.

I started a new game and I entered a locked door that was triggered opened by a creature, but since I did not have a key in Level 0, I was not able to get out of the room.  

On the output screen after the arena level (without scrolls) the game shows a skull reward for completing the scrolls without any bonus: 


Also, when the health bar is full, the left side obscures part of the map in the top-left corner:

Well, I tried going back to the game again and I got the same error on the 32 bit version that the 64 bit version had:

I played the 2. 2  (32 bit version) since the 64 bit does not start and I do have Window 10  64 version.  When running the game in a window, there's a brown border on the top and bottom of the screen.  (See Below)  Also, I had one simple open level that did not contain a switch to reach the exit, and was also missing the herb item for a quest.  I do like that you added the ability to pick up dropped items now without having to press the space-bar.

 

I appreciate your feedback.  I purchased the game, and I'm really enjoying it.  I will download the new version and let you know.  Thanks again!