For me, you didn't have to make this so convoluted. I trust you 100%.
Anyway, thanks for thinking a fair solution and... good luck everyone! (Everyone wins anyway)
Thanks Garry. Yes, I'm aware of some spelling errors and I'm planning to publish another version when the jams ends.
I'm glad you enjoyed the game. I wanted to create something really small so people can finish the game without many problems in a short time.
BTW, I'm about to finish your game but I'm not able to get a bat wing ^_^ I really liked the cartoon graphics and the history!
I really like the game, but I'm stuck trying to fill the bottle with water from the well... or at least I guess that's what I have to do ^_^
By the way, the copyright notice is from the Hibernated 1 expansion...
You are absolutely right, there was a bug in the uploaded version that prevented the player from progressing in the hall. I've uploaded a fixed version and now, trying to pick a certain object opens the door.
Thank you for noticing and sorry for the bug!
Let me know if you can finish the game now.
Have you unlocked the door in the hall? That's really important in order to advance...
There was a small bug in the previous version. You should unlock the door now when you try to pick certain object in the hall.
I thought it was really easy :-)
Examine everything, try to pick everything and new objects will appear and a new room will be unveiled.
Once you arrive st the graveyard only one object is needed to finish the game...
Once you know what to do, the game is really easy. Some tips:
Thanks for your comment. The game is really short once you know what you have to do (maybe two minutes or less) so part of the charm is examining things, figure out which objects are useful and knowing where to go and what to carry. Take your time!
Hi again. Thanks for playing and for the advice.
About the inventory limit: yes, that's on purpose... because you're a skeleton! No backpack, no pockets, and just two fragile hands to carry things. In fact, there are many objects in the game and one of the "puzzles" is to figure out which ones are useful and which ones are not.
The dog is not really dangerous -in fact, you can even pet it!-, it's there just to block the path. Thanks for the code suggestion, but I don't want to put "menacing" things in the game, the only scary thing is being a skeleton :)
To advance, you need to use something in a room you haven't discovered yet. There's no key to enter that room, you have to do something in the hall.
And I've just uploaded a new version of the game with the Monty Python image removed. The joke is almost the same.
Thanks. The graphics are eight color renditions of some pictures I've taken in the past and some royalty free photos I've found in the net. Many of them with a little touches. They are all processed with GIMP.
By the way, if you found the Monty Python image I hope it's valid :D
That's cool but I decided to use a custom font this time. In fact, I've just submitted the game to the jam if you want to try it. I hope I didn't miss any step in the process...
My game is called "The Mansion" and it's almost ready to publish. You awake in a closed room and you have to escape... but that's not your real problem, because you discover you're a skeleton and you don't remember anything. It's a very short game (about 5-10 minutes), and everything is written to have fun while examining things. I hope you like it :)