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MalikenGD

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A member registered Dec 03, 2016 · View creator page →

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Thanks for updating this!

Hi. Anyway I can redeem the humble purchases here on itch so I can get updates?

Hi. I'm a student looking for some advice on getting into gameplay programming and saw you worked on the Owlcat games. If you don't mind giving me some advice, can you reach out to me? My discord is Zeke#6301

If you're willing, I have a few questions about your start and transition from qa engineer to software engineer, and your role vs a gameplay programmer. If you'd be willing to answer, my discord is Twitter is @malikengd

(6 edits)

Hello. I'm currently making a pretty **3D** vertical slice in hopes to use it in my portfolio, and I was hoping some of you (well 1 of you) might want to join up and get our names on it.

If you're not familiar, a vertical slice is a project where it's production quality (ish) but the gameplay itself is a *slice* of what you'd expect for the full game. A full game loop. Think the first level of Mario, and that's it, but within are goombas, bricks, coin blocks, pipes, flag, castle, clouds, and of course Mario. But there is no level two. 

This is full time for me, but it's understandable if it isn't for you. What I do expect however, is whatever role you desire to join as, you commit to a certain amount of hours per week. I would like to find someone who remains an active contributor for the lifetime of the project. Let's make something awesome together.

Speaking of project lifetime, the goal for me is 4-6 months for this project. That means scoping down where necessary. 

I'm looking for serious individuals looking to get their start in games. Someone who has taken initiative prior to this joint venture, and is excited to move closer to working in the industry. 

The game itself I have no intention of publishing, but who knows, that could always change. To me, the whole point of the project is to show potential employers what is possible for us. You on the (design/art/sound/level design) side, and me on the programming side. 

The game I've been working on for the past few weeks is similar in style to the game Atom RPG Trudograd, but more on the tactics side than the RPG side. If you're an artist, this is the style you'd be looking to match, maybe slightly more stylized.

Send your discord handle and let's get to know one another. I'm in my early 30s, probably work best if you're over the age of 22. I'll happily share what I've worked on thus far, and hope you'll do the same!
Past 6 months some of the games i've worked on:

Brackeys Jam last week:
https://www.youtube.com/watch?v=GgYTRKMMtFQ

Tactics vertical slice (past few weeks) (This is what you'd be contributing your design/art/sound/level design to)
https://www.youtube.com/watch?v=xfLPE_e7A_8

Editor tool for building half generated dungeon layouts for TDS

Top down shooter (goes with above video)
https://www.youtube.com/watch?v=UXwaRo3iEvg

Hi. Did you work with Fanatical to lend your assets for use in their recent GDevelop bundle, and if so, would you be willing to give itch keys so we can keep the assets updated?

Will this be updated with the new soldiers you released?