Hello. I'm currently making a pretty **3D** vertical slice in hopes to use it in my portfolio, and I was hoping some of you (well 1 of you) might want to join up and get our names on it.
If you're not familiar, a vertical slice is a project where it's production quality (ish) but the gameplay itself is a *slice* of what you'd expect for the full game. A full game loop. Think the first level of Mario, and that's it, but within are goombas, bricks, coin blocks, pipes, flag, castle, clouds, and of course Mario. But there is no level two.
This is full time for me, but it's understandable if it isn't for you. What I do expect however, is whatever role you desire to join as, you commit to a certain amount of hours per week. I would like to find someone who remains an active contributor for the lifetime of the project. Let's make something awesome together.
Speaking of project lifetime, the goal for me is 4-6 months for this project. That means scoping down where necessary.
I'm looking for serious individuals looking to get their start in games. Someone who has taken initiative prior to this joint venture, and is excited to move closer to working in the industry.
The game itself I have no intention of publishing, but who knows, that could always change. To me, the whole point of the project is to show potential employers what is possible for us. You on the (design/art/sound/level design) side, and me on the programming side.
The game I've been working on for the past few weeks is similar in style to the game Atom RPG Trudograd, but more on the tactics side than the RPG side. If you're an artist, this is the style you'd be looking to match, maybe slightly more stylized.
Send your discord handle and let's get to know one another. I'm in my early 30s, probably work best if you're over the age of 22. I'll happily share what I've worked on thus far, and hope you'll do the same!
Past 6 months some of the games i've worked on:
Brackeys Jam last week:
https://www.youtube.com/watch?v=GgYTRKMMtFQ
Tactics vertical slice (past few weeks) (This is what you'd be contributing your design/art/sound/level design to)
https://www.youtube.com/watch?v=xfLPE_e7A_8
Editor tool for building half generated dungeon layouts for TDS
Top down shooter (goes with above video)
https://www.youtube.com/watch?v=UXwaRo3iEvg