Holy GLAZE.
Thank you so much! I appreciate it!
Damnata is a deck vs deck dungeon crawler inspired by Slay the Spire and Magic: The Gathering.
In each encounter, the player fights an increasingly difficult opponent using a randomly generated deck, forcing them to quickly identify and exploit synergistic keywords rather than relying on a curated build. Combat is turn based and heavily influenced by turn order mechanics, making timing and sequencing just as important as card choice.
Right now, I’m focusing purely on the combat system before expanding the roguelite elements.
What I am Testing
Feedback I'm looking for
Thanks in advance for your feedback!
Play the game: https://mal01.itch.io/damnata
