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Makrelen4Ever

116
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A member registered Jan 16, 2024 · View creator page →

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Lit game. A sensitivity setting is much needed though haha. 

3:02

I really dig the atmosphere of the game, and the attack is super cool. I would wish for a scorecounter and hi score though. Some way to compare yourself to others, and try to improve yourself. Otherwise it's a sick game.

Haha thanks Treeman. I’m very happy with how the graphics turned put. 

Thanks for taking some time to play it mate. I wish you good luck with the jam as well. 

did you play the web or downloaded version? You might have to reload the page, if the web version just shows a black screen

which bugs did you encounter? I would appreciate a description so i can eventually fix it. 

weird. Do you have any idea what could’ve caused it? Did it just disappear, or what happened?

yeah the theme is interpreted in a lame way. I kept procrastinating and now I’m using lameness as my excuse lol. 

I wrote it on the itch page. It’s pretty lame. But that’s the spirit of the jam imo. 

Vroom vroom

Pretty nice. I like the originality of the controls. 

I drowned. 10/10

I drowned. 10/10

Yeah the theme was a bit rushed lol. I kept telling myself that i would implement it tommorow.

Pretty nice game. It looks like we got the same idea. I managed to get 23.

Peak survival game. I ended up with 2min and 42sec on the second hardest difficulty.

Damn. This is hella juicy.

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Yeah you won. I sadly didn't get time to make the endscreen. But i'm happy that you enjoyed the part of the game that actually worked(Kinda).

not gonna lie i'm terrible at this lol. My high score ended up being 12sec. But it's still a solid and hilarious game. You should maybe make the saw warnings another color tho. They can sometimes blend in with the blood.

Pretty nice game. I love the artstyle of the player. The movement is  a bit too floaty for bullethell imo. But that's my only complaint. What did you use to make this? Is it a costum engine, or a framework?

Thank you for playing my game, it's not amazing but i need some kind of sign to continue working with raylib and cpp lol. So it's nice that people like what i'm doing. I hope the source wasn't too messy lol. It's a jam game and my first c++ project, so  it wasn't beatifull, but i hope it still made some kind of sense.

Damn respect for using SDL.  I thought about using it, but it was just a bit too complicated for a jam.

Overall a really nice game. The gameplay was simple yet challenging and fun. You did overdo the post processing imo. It was a bit hard on the eye. 

I just realized that i was dying to an unstable floor lol. I missed that detail on my first run

I really love the artstyle of this, and the game overall. I did experience a lot of bugs tho. It feels like the colliders where a bit off. Sometimes i would stand in the middle of 2 bullets without touching any of them with the green circle, and still recieve damage. But other than that it's a really solid game. Great job!

This is a pretty nice game. It's a shoot'em up that really reminds me of 1942 and the other old classics. You've done a great job. I was wondering what engine this was made in. I can't recognise any of the files. Is it a costum engine? 

yeah it’s a wierd bug. And i think you might be right, I’m not amazing at c++ lol. This actually my first game made with it. I really appreciate your feedback and the fact that you played my game. Thank you. 

Thank you. It was def an interesting experience to make a game in raylib. But it ended alright.... except i'm missing sound, juice, menus, etc

Best soundtrack since gorkins day out. Peak lame jam game. The low gravity was hella annoying tho. Maybe you shouldn't make it so low from the start.

Found all 3 murders. Easy for such a masterdetective as myself. Dope narative, i did miss the plot twist where you figure out that feely was the murder tho. But other than that it's a solid game. Good job!

Really nice game. I love the chill aesthetics and atmosphere. It doesn't feel that much like a bossrush tho. 

Its an amazing game. I really love the casino based visuals. The only thing that annoyed me a bit, was the speed of the dash. A bit too slow in my opinion.

Broo. How am i supposed to compete against this?? It could easily be a steam release. Its dope asf. 

forza motorsport 11

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I am happy that you like it. But how would you change the colors? Is I based on contrast, brightness, etc. Or is it just the color red that you dislike? I wanted to make a simplistic and pleasing game to look at, and the color red was the one that I liked the most. But I would love to hear what you would change. 

Its a really cool game. I love the level of juice you've added. It feels really good to smash the enemies. 

It could be a pretty dope game. You just forgot to lock the cursor. Its so annoying when such a little bug makes the game unplayable. 

This game is sick. You guys did a really good job. There is some minor balancing issues but other than that this could easily be a real game, and not just a jam game.