Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MAHLONG GAMES

18
Posts
1
Followers
1
Following
A member registered Aug 13, 2025 · View creator page →

Creator of

Recent community posts

yoh i see what you mean about the movement feeling off and the wall grab not being explained and me looking at it from your perspective, yeah that can feel confusing and frustrating, especially right at the start my bad and you’re right about the introduction too  I kind of threw the player straight into the challenge because of the jam idea, but I get now that it ends up feeling unfair instead of challenging and I’ll definitely work on improving the intro, adding a small learning moment for controls, and making movement feel more great

thanks again for the feedback, it really helps me see the game from a different view

yoh thanks a lot for playing and for the feedback and yeah that’s a good point actually  having a small safe area at the start to test controls would help a lot before things get crazy my bad I kinda went straight into the chaos because of the theme but I can see how that would make it smoother

really glad you liked the idea and the art too  appreciate it!

yo thanks a lot for playing Inside Time and for the feedback i really appreciate you taking the time and glad you liked the visuals and style, I put a lot into that so that means a lot 

yeah I hear you on the “juice”  I’m definitely gonna add more motion like squash/stretch and make the dash feel better and also the sound thing is smart, I’ll add variation so it doesn’t get repetitive and you’re right about the lives too  quick reset would fit way better so I’ll probably change that and yeah the “:” mechanic not being clear is on me  I’ll make it more obvious so players don’t just wait there confused

also  “Inside Tide” is crazy, I didn’t even notice that  I’ll fix the title spacing for sure

thanks again, this really helps me improve the game 

nice game really enjoyed it

The game is good and  really fun and the mechanics work well, especially how carrying more items slows you down. The sound design adds a lot to the experience too loved it . It would have been interesting to see more of the biscuits theme

nice game

 I had fun playing, The coin flip felt a bit tricky, but I guess that’s part of the game. I also love that you packed three mini-games into one—it’s a really creative touch. The art style is so cool, and I loved the intro animation

Simple mechanics, but it gets really intense as you go. Managing the orders while keeping the cookies perfect keeps you on your toes, and one mistake near the end can cost you big. Really keeps the pressure up in a fun wa

NICE 

Really enjoyed this game! It would be nice to have a key to start fishing, like the space bar, so I can just sit back and catch fish without using the mouse. Love what you’ve done

Nice work on this one! The mechanics were interesting and I could see the effort that went into it. Cool to see new ideas being tried out

I had a good time with your game! The mechanics were fun to mess around with and kept things interesting. I also really liked the music, it fit the vibe nicely. Overall, the game was fine and cool to play, and I think you did a great job putting it all together. Congrats on finishing it—looking forward to seeing what you make nex

I enjoyed your game, it was pretty cool and fun to play!

Thanks so much for playing Thief in the Night! I’m really glad to hear you had fun with it. Your comment about the art means a lot—every asset was drawn by hand, so it’s awesome that the style came across as cohesive and intentional. I truly appreciate you taking the time to share your thoughts!

Thanks a lot for playing and for the feedback, I see what you mean about the latter parts—planning levels on paper like you suggested sounds like a smart way to keep the experience more cohesive. Really appreciate you taking the time to share your thoughts

Thanks so much for playing. I really appreciate the feedback. I’ll work on making the walkable blocks clearer and fixing any areas where you can get stuck. Also, I played your game it’s amazing! Really enjoyed it.

Thanks a lot for playing. Really appreciate the feedback. I’ll work on fixing the getting-stuck issue so the movement feels smoother. Glad you liked the interpretation of the theme