Thank you! Little by little Im trying to replace and create new art for buildings.Thanks for pointing discord link out, seems like the link was outdated. Fixed now. I think the tutorial should be same, only UI changes (which need to be updated soon, all the new UI panels are not scaled well in tutorial).
MadTricks
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Hi! Great work mate!
I have used this music recently on couple of projects. One was for a game jam:
https://madtricks.itch.io/lavamanager
And for my main game I'm currently developing as a music for background, until I learn to make something good myself one day : )
https://madtricks.itch.io/10yearcity
First of all, I dont usually play platformers.
But the art and music were solid and clean. My biggest concern was that when attacking you could not turn around and attack the other way(you must first turn, wait the animation to end and then you can attack other way, but you cannot turn when spamming attacks). Also UI with health would be helpful.
Thank you for playing on stream! (Followed and subscribed!)
Good job, nice entry, keep up the good work!
Nice game! I enjoyed playing it and it was interesting and tense :). Levels were original and unique, each providing it's own challenges. Art and music was fun and clean. Good job, one of the best games so far!
Some suggestions:
- Pause menu
- Maybe there needs to be indicator to know what track next train is coming. I know It makes it easier, thats why it's a maybe. Sometimes train coming from behind stopped train seems random and cannot be prevented, but some small lights on traffic stop to indicate it would be cool.
Great idea, reminded me these racetrack toys irl, where you have to control speed in turns, to stay on track.
At the begnning I didnt notice inventory area, it could be separated visually and maybe "cards" in hand have border or something like that. Racing part is too slow I think, there is a lot of waiting. Music was good and catchy. Good job!
Hi!
Really nice cutscenes and music. Controls need a bit work, it's little hard to control and get a good grip of things(but maybe its part of the game : ) ). Monitor with desired shapes/order could be bigger, so it's better to understand what is needed. Also, maybe it would be cool to add satisfying sounds/visuals when achieving goal. Really good job for a first time!
Hi! Just discovered this game today when researching for my future project. Played in the morning and wanted to come back to PC whole day thinking I must play more of this. So, good job with all of it. I hope to see where this game leads and play it more. I started game dev/coding journey 1.5years ago, being 35 years old, so I wish you best of luck and keep going mate!
Fun game, great art and music/sfx.
Feedback: In research tower, there are used 2 different names on magic boost/spirit boost spell. Tooltip text differs from spell name text. When I upgraded tower to level 3 and clicked on prestige building, it took me to choosing blessings and I couldnt return to game, I had to press New Run and lost my previous game.
I dont like these types of games, but I ended up here and played half an hour : D. Good job!
Thank you so much for the feedback and playing! I will change areas colors and sprites in the next update, like you suggested. As far as whole map rotation goes, Im not sure I can implement this but Im planning to have hide/transparency to all buildings besides active/hovered building to view each building better in bigger cities. Also Im planning to add highlight to correct buildings that are in areas.
Thank you!