Yes, that was it :)
maciek.glowka
Creator of
Recent community posts
Hi, I've followed the development a bit on Twitter, so I am happy I could finally play it :) I really liked it however didn't get too far.
As it has already been mentioned a mini-map would be a nice addition. I was also thinking about a possibility to speed up time for a moment (for the situations were the storm is coming soon and I am next to the shelter, so I do not want to go far and thus wait for the storm).
Also, my last 2-3 runs I could not find any pebbles nor sprouts to pick up and was starving quickly (or maybe I was finding them, but they were not highlighted to pick up). Not sure if I was that unlucky or it is kind of a bug? It started after I got the second construction recipe. Will try again and see :)
Hi! Thanks a lot for playing and the feedback!
The rng is indeed sometimes to random yet and can lead to overly difficult runs - I have to still figure out how to handle the balancing.
Thanks for the info about the bug. I will take a look at it (probably some flag does not get cleared or smth :)
On higher levels there are some new monsters with different behaviours, so I hope more tactics will be needed :) Although stunning is indeed powerful. It is sort of intended that usually you won't have a single weapon strong enough to kill the toughest enemies, So the player has to do such tricks. Still, there should be more weapon types to make it more interesting :)


