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Langford Productions

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A member registered Jun 21, 2020 · View creator page →

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This error is usually because either the DLL is not supported  by the version of Windows (likely as using W7) - or, in the case of a lot of people who have messaged about my games, they haven't extracted the files first!

Cheers for spotting that. I just fixed the error and uploaded a new version

I always preferred that way - it was like that on Chuckie Egg.  If I didn't have the two-key thing then you would have to line yourself up perfectly on the platforms which makes the original Spectrum version so frustrating.

Hi Paul. In most of my games I don't usually set a specific frame rate, but I have in this and a couple of others as without it, it runs far too fast.
I'm likely to use  F for fullscreen/Window, H for Pause and C to switch to Spectrum colours (if available) in future, so are there keys you would rather I use?
While we're here - here's a little tip that might make the game a little easier: You can go right to the bottom of the screen and run along the bottom. The baddies can't go down there so you're safe! I never knew this until I started playing the original game non-stop for this remake!

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Definitely give it another go - four people have tested it and at least two of those are on Windows 11, as am I. It's definitely not a very resource-intensive game either. Did you definitely unzip it first and not try and run it from the zip folder?

Fantastic Remake. The look, feel and sound of the game is perfect, and I'm still as useless at it as I was in the 80's!

The first screen of Hunchback II was actually the last screen of the Arcade Hunchback and is included here. Commando is a good thought - I'm always looking for something different to have a stab at so you never know.

Hiya - glad you liked the first one. The second set of screens in this one are different from my first version - thought I'd add a bit of variety!

I loaded it up today to check out the sound. I also watched a video of the MSX version. I think maybe the helicopter sound in mine is a bit loud - would it help if I turned the volume of it down slightly? I wasn't impressed by the sounds on the MSX version at all - the helicopter sounded more like a steam train to me and when the dynamite sticks disappear it sounds like someone is shooting them! I do love 2600 sounds though.

I Loaded it all back up today to listen to the helicopter sound. It seems fine to me... possibly a bit too loud?  Would it help if I turned the copter sound volume down a tad?

I'll take a look at changing some of the sounds when I get a chance

Dan Dare has been on my radar for a while, so maybe soon.

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Thanks for the purchase. When I have time I will load it up and look at changing the sound as you're not the only one who mentioned it.

You never know... when the new Amiga is release I might give it a try.

Not sure what the issue may be there. It was written and tested on a Windows 11 PC

Glad you're enjoying the game!

I have every confidence that you'll beat it in the end! Glad you're enjoying the game.

I'm still laughing at "Oh my balls - I died" 😂... Good to see this game getting another airing as it's one of the first I made.  If you have any suggestions about any other Spectrum games you'd like to see remade please let me know (I tend to go more for the jollier types of game rather than things like fighting games or such)

Hi - I agree, it was a strange choice of graphic style and I dont really know what I was thinking! It was the first game I wrote for PC and was a while ago now - if I were remaking it now I would definitely go down a different graphical path.

I must admit... I keep forgetting to change the version number 😂

All my games are written from scratch in GML

Thank you.  

Thank you! Very much appreciated.

The cheat from the original Manic Miner game has been put into this version. If you can't find what it is   online,  open the manual which is in the zip file and go to the last page. There is some invisible text on there, so highlight from the visible text right to the bottom of the page, copy it and paste it into Notepad.

Thanks for the kind comments - and anyone with a Charlie Brown icon is one of life's good'uns in my book!

I thought you did an amazing job on the 48K sound, but the AY sound lifts it even further! Do you have enough memory to put in the little background "tune" ? I think it's only made up of 5 notes.
Whatever, it's the best arcade-Spectrum conversion I've played. Fab job!

Cheers! Glad you enjoyed it!

Hi. Every enemy you shoot pulls the tug of war to DM's side - every enemy that gets past you pulls to the Baron's side. To move on DM needs to win the tug of war. If you get the crash again would you be able to send a screenshot so I can see what's happening?

Thanks for playing Dion, and thanks so much for the donation. Glad you enjoyed the game and hope you liked the ending! I think you may be the first to finish it.

Cheers again Dion - both of these are now fixed!

Hi Dion. Thanks for playing the game pointing these bugs out - they have now been fixed and a new version of the game uploaded.

"Project ZX 1.5" is coming along nicely now. I've put a page up on this site for the game now and will be adding a few updates as the game progresses.  I would say it's about 60-70% finished now.

Hi. Yes - this game was written in an old version of GameMaker and also a fairly long time ago now. I have since upgraded GameMaker and learned a few new tricks and am currently starting out on a new version, built from the ground up. It's only at the very beginning stage but hopefully I will see it through to completion and a much speedier, smoother game will result!

A bug that affected the bat's movements when played on a monitor with a resolution other than 1920 x 1080 has now been fixed

cheers mate... glad you enjoy the games. Project ZX and Project ZX II are also original games, just using graphics from old games 

Press the down arrow until the little egg is next to "Set Controls" and then press CTRL. Enjoy!