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LunarKnight

15
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2
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A member registered Aug 18, 2017 · View creator page →

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Not sure I'll be able to get the game at the preorder [as I'm working on getting a job] but I loved the game. Also that you don't pick who you want to date after barely meeting them, like you do in so many others. Instead, you spend time and kind of get to know them.


Hope to pick this up at some point. :D

^^ I get that. I'm a writer and have a short out that people keep wanting more of. Despite it just being what it is.

^^ This is a fun game. I kinda wish I could see what happens next for the happy couple.

I hope to pick this game up soon. ^^ I love the theme of it.

I can't wait to get a chance to play this for real. And hope it'll be even longer over time, with more options or something like that. ^^

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "renpy/common/00action_file.rpy", line 357, in __call__
    renpy.save(fn, extra_info=save_name)
Exception: Not saved - no valid save locations.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/MacOS/00gamemenu.rpyc", line 173, in script
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/ast.py", line 814, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/python.py", line 1719, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/ui.py", line 285, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/core.py", line 2526, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/core.py", line 3204, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/transition.py", line 45, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/screen.py", line 651, in event
    rv = self.child.event(ev, x, y, st)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/transform.py", line 848, in event
    rv = d.event(ev, cx, cy, st)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/behavior.py", line 889, in event
    return handle_click(self.clicked)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/behavior.py", line 824, in handle_click
    rv = run(action)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/behavior.py", line 306, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 357, in __call__
    renpy.save(fn, extra_info=save_name)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/loadsave.py", line 301, in save
    location.save(slotname, sr)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/savelocation.py", line 402, in save
    raise Exception("Not saved - no valid save locations.")
Exception: Not saved - no valid save locations.

Darwin-16.7.0-x86_64-i386-64bit
Ren'Py 6.99.12.4.2187
Chasing the Stars 0.0
[/code]

I thought 'I should have grabbed this...' after I'd closed it and was leaving the comment. But since all I have to do is try and save, I can most likely recreate it.

Cute and simple, I enjoyed the game. Would love to hae this be a longer running game, with more projects and pluses and minues to more aspects. But overall, it was good.

I hope this gets moving. There's a few art things that feel 'meh' to me, but I've enjoyed what I was able to play.  I know it's a Demo, but I had hoped to save it... Only to have the game crash on me. But I still love it. Can't wait to hear more about the game!

I'm so sad... I loved the game and can't wait to pick it up at some point. ^^

It's happened 3-4 times so far. Almost always on skirts, although once was a dress. Knowing it's a bug helps me not get frustrated. ^^ I'm sure it still annoys you, but I hope it helps.

I keep having a problem with some looks, where I'll hae it perfect, but then it says 'Nope. Wrong.'



I'm playing on a Mac, with the latest edition [only downloaded it a few days ago.]

I'm super sad... I went to save, and it gave me an error message. :(

^^ That was a fun game. Only played through one story, but I'll be back to try more.

(1 edit)

~faints~ HOLY CRAP!! I've done Karma, Rod and Waltz so far and have yet to finish with a good ending in the first run through. But, that kinda makes it better. The stories are so engaging and I love how each ending differs as you go along.