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Luminade Studios

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A member registered Apr 03, 2020 · View creator page →

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Quite original great job!  And hope you can continue to build the game!

(1 edit)

Now the path code is kinda in place now starting to have my first enemy Shadow Bug follow the path:


Coding the map now:




Ok finally starting to code, creating a map for testing:

Adding bolt launcher

Now made a dart launcher


Making an arrow:


I like the character design keep up the great work!

Now making the Bolt ammo for the game:


(2 edits)

Adding some new graphics for the game a dart ammo:


While on the adventure, we found the small feather in Honduras Copan near the Mayan ruins there,  and the larger one was gifted by red mccaw parrot handler there.  Just adding some feathers as they fit the theme.  God bless everyone on this gamejam!  Amen

Thank you very much hope I can get more done this week while on the road, going to need some solid blocks of time to do some coding, music and graphics.  God Bless you 

Been tossing around some ideas with my kids to make a Tower Defense browser game with a feather theme from Psalms 91:4

Psa 91:4 BSB He will cover you with His feathers; under His wings you will find refuge; His faithfulness is a shield and rampart.

Shared using AndBible: Bible Study. (https://andbible.github.io)

Here are some screenshots from our dev notebook.





Wow your game layout is looking great keep up the good work!

Thank you for sharing your story, and I am praying for you brother that you have peace with Jesus and you know you are loved no matter the circumstance and life situation.  

Wonderful game and it totally goes with the themes of the Parable of the Sower, awesome job!

Interesting concept, though I lost the ball of light off the screen, and I could not aim at the orbs.  But your soundtrack was very nice!  Good job.

Liked the pixel graphics, and the premise was cool, though I kept walking into some diagonal boundaries and I could not find the goal.  The game shows promise! Great Job.

Loved the game, though the mouse and camera went nuts on Firefox, but it started working.  I ran out of time, but it definitely simulates the Lost Coin, great job!

Thank you for the feedback, I was going to implement a broom shadow exactly where above the dust pile was but ran out of time.

Thanks for playing it may have have inverted colors due most elements are progarmmed in the DOM for HTML 

Thank you for playing my game, I was definitely trying to make the happy peeps try and pass on their happiness to the angry peeps, but just ran out of time.

Thanks for the encouraging feedback!  There was alot more I wanted to put in the game, but not enough time.  I usually try out the 1 week Jams, so maybe I can make a more full fledged game in the Classic Speedgame later this year!

CGDC Speedgame 2021 GameDev Ep 07

CGDC Speedgame 2021 GameDev Ep 06

CGDC Speedgame 2021 GameDev Ep 05

Thank you I am down to the wire, but its fun none the less!

CGDC Speedgame 2021 GameDev Ep 04

CGDC Speedgame 2021 GameDev Ep 03

(1 edit)

Part 2 X4 speed no audio

Gamedev progress

Thank you hope I can make something in such a short time.

Going to make a game about reflecting the light of God, from the disciples to the unsaved. and some will turn from darkness of Sin and reflect the new light of Jesus to others.

Wonderful game!  Wow I wanted to keep flying forward and not exit, but the wall of doom got me! lol

Hello again, I found out my start button was now showing up on the title screen, but now that is fixed.  The game does not do much right now, you can move Lily around the screen now.  As far as browser support I tried this in all browsers and it seems to work good now.

I developed this in Firefox and Chrome with fullscreen, I will test Edge on my windows machine and see if that is the issue.  Thanks for the feedback!

Love the game!  The colors threw me off a little bit, but once I got the hang of it, it played smoothly!  Great Job!

Thanks FuzzyChurro! I was looking for a crazy duck scream that didn't sound like Donald, but I ran out of time.  Though I did add a feather explosion event when the duck and plane collided.  I will continue to build on this and make it better!

Thanks,

Matt