Interesting mechanics, and the balancing of them must have been cool, I got stuck a few times on playthroughs. GG
Viewing post in The Colors We Forgot jam comments
well, actually there was only very little balancing done unfortunately. Started playtesting only on last two days, and was more of focused making sure it is completeable rather than actually trying to properly balance it.
basically i just made it so that the last level is at least a bit challenging and completeable, and then i made other levels easier, figuring out that there is anyway bit of challenge in them in figuring out how things work. Meant to balance them more carefully, but I think it about worked anyway.